Max Lv: 10Prereq: Rising Dragon 5 / Tiger Cannon 5Type: Active / DamageDescription: Can only be used while in Fury state. Instantly strikes a target with countless blows. The more spirit spheres you have, and the lower the caster's HP, the more damage it does. The skill consumes 30% of your Max SP and all of your spirit spheres. Can be used after Fallen Empire, and when used this way the SP consumption is reduced by 10% and the damage slightly increased.- ~2s cast time.- ~3s after-cast.- ~5s re-use delay.- About ~10000% atk or something? That's at level 4, but the damage doesn't seem to increase too much after each level.- Damage is dealt on 7 consecutive hits (Not separate like waterball or severe rainstorm though).- Seems heavily influenced by how much HP you lost, which means you'll deal more damage with 1000/20000 HP than with 1000/15000 HP.- Consumes all spheres, but doesn't consume the Fury state.- Definitely not stronger than asura, but still pretty strong. CHANGE- 7 Cell Ranged attack.- Consumes around 10+SkillLv% SP.- 1s aftercast delay.- Considerably high damage, even when not in critical state.- Only requires spheres, not fury.- Range seems dependant on skill level, and lower levels simply do nothing if you try to use it when not directly near the target.Atum: I dont really like Gate of Hell that much, you can spam it very fast, it is long-ranged and it deals alot of damage.Yoyo was able to kill my RK with 40k hp with two level 6 Gate of Hells from 7 cells away in a matter of 2~3 seconds and that was without any weapon equipped, i think it would be better if either this skill took all currently summoned spheres and stay long-ranged so you can use it only one time and it acts as a weaker long-range asura or should become short ranged, cost only 5 spheres but get some re-use delay.More testing required...