Disarm v/s chemical protection

Dreamaster

  • Deviruchi
    • Mensajes: 41
    • Ver Perfil
si, ke raro, ya va mas de 1 año y recien se me viene a ocurrir, bueno supongo que a mas de alguno tuvo la misma duda, bueno la cosa es la siguiente

Full Chemical Protection (Skill ID# 479)

Type: Supportive    Max Level: 5
Requirements: (May vary for different classes, view skill by classes is recommended)
Chemical Protection Weapon Level 5, Chemical Protection Shield Level 5, Chemical Protection Armor Level 5, Chemical Protection Helm Level 5
SP Cost: 40
Target: Player
Cast Time: 2 sec    After Cast Delay: 0.5 sec
Duration: SkillLV*120 sec
Item Required: 1 Glistening Coat
Effect: Four kinds of Chemical Protection skills will be applied all at once.
Level   Description
1   120 sec
2   240 sec
3   360 sec
4   480 sec
5   600 sec

tonces veamos lo interesante

Chemical Protection Weapon (Skill ID# 234)     iRO Name: Alchemical Weapon
Type: Support    Max Level: 5
Requirements: (May vary for different classes, view skill by classes is recommended)
Chemical Protection Armor Level 3
Required For: Full Chemical Protection (L5 Creator)
SP Cost: 30
Target: Player    Range: 1 cell
Cast Time: 2 sec    After Cast Delay: 0.5 sec
Duration: SkillLV*120 sec
Item Required: 1 Glistening Coat
Effect: Causes an equipped weapon to become unbreakable for the skill's duration, also protects against Rogue skill Strip Weapon.
Level   Description
1   120 sec
2   240 sec
3   360 sec
4   480 sec
5   600 sec


mmmm, la skill solo hace alusion a al skilll del rougue, bueno eso es comprensible, cuando se diseño la skill solo el rougue podia stripear, pero aparecio nuestro amigo el gunslinger que tiene una skill diferente llamada disarm, que es muy parecida pero tal vez no.

Strip Weapon (Skill ID# 215)     iRO Name: Divest Weapon
Type: Active    Max Level: 5
Required For: Reject Sword (L1 Stalker), Full Strip (L5 Stalker)
SP Cost: 15 + SkillLV*2
Target: Enemy    Range: 1 cell
Cast Time: 1 sec    After Cast Delay: 1 sec
Duration: 60 + 15*SkillLV sec
Effect: On player in PVP: Takes equipped weapon off player and prevents a reequip of ANY weapon for a certain time. On monster: reduces Attack by 25% for skill's duration. Chemical Protection avoids this skill. Success Chance 10%+SkillLV*2%.
Level   Description
1   7% Chance
2   9% Chance
3   11% Chance
4   13% Chance
5   15% Chance

bien y nuestra querida skill disarm dice que

Disarm (Skill ID# 513)
Type: Offensive    Max Level: 5
Required For: Adjustment (L5).
SP Cost: 10 + SkillLV*5
Target: Enemy    Range: Weapon Range
Cast Time: Instant
Required Weapon Class: Revolver, Rifle
Ammunition Required: 1 Bullet
Effect: Aim at the targets hand and make him/her drop the weapon. If used on players it will strip their weapon, if used on monsters it will decrease their ATK by -25%. The higher the SkillLV, the higher the success chance. Does not work on Bosses. You must have a Handgun or Rifle equipped.


bueno no hay alusion al pobre chemikal, se que es una chorrada (como dicen los españoles), o una volada, pero: ¿sera posible que en realidad nos hayan engañado por casi año y medio y el disarm si es capaz de quitar armas con chemical incuido?

es comprensible que el disarm no funcione por ahora en eathena, los programadores debieron ponerle un codigo que inpida el desekipar el arma, alguin que juegue en karo o similar que ayude T_T, o alguien que ya pregunto esto sabe algo?, en internet busque pero nunca se llegaa a nada concluyente

Saludos y gracias por su tiempo
Sueña una vida y vive un sueño


img by claudioace


pokereyes

  • Atros
    • Mensajes: 790
    • Ver Perfil
lo unico que se me ocurre es testiarlo en Iro o Kro si ocurre o no