Opción A
1. Which stat is most important for a Mage?
INT
2. Which attribute does not have a 'Bolt' type attack?
Earth
3. Choose the one that does not relate to a mage.
Good at selling stuff.
4. Which town is the home of the Mages?
Geffen
5. Which of the following cards has nothing to do with INT?
Soldier Andre Card
6. What is the Mage good at compared to other job classes?
Exceptional Magic Skills
7. What is the INT bonus at Job Lv 40 for a mage?
5
8. Which item can't be equipped by mages?
Cap
9. Which of the following is the catalyst when making the Mage test solution 3?
Blue Gemstone
10. Which card is irrelevant to magic?
Magnolia Card
Opción B
1. Which of the following is not necessary to learn Fire Wall?
Napalm beat 4
2. Regardless of it's previous attribute. What does the monster's attribute change to when you cast Frost Diver on it?
Water
3. When you completely master Napalm Beat, what is the ratio of the increased MATK using that spell?
1.7 times
4. What item do you need when casting Stone Curse?
Red Gemstone
5. Which of the following is NOT required to master Safety Wall?
SP Recovery Lv 6
6. Without the INT bonus, what amount of SP is recovered every 10 seconds when you have learned Increase SP Recovery Lv 7?
21
7. Using Energy Coat, when you have 50% of your SP remaining, how much SP is used when hit, and what percentage is damage reduced by?
Damage 18% SP 2%
8. How much SP is consumed and how many times can you avoid attacks when using Safety Wall Lv 6?
SP 35, 7hits
9. How much SP is needed when using Lv 10 Thunderstorm?
74
10. Which skill is most useful training in the Byalan Dungeon?
Lighting bolt
Opción C
1. Which monster can you obtain a slotted Guard from?
Pupa
2. Which of the following is the easiest monster for a low level Mage to hunt?
Flora
3. Which monster will not be affected by Stone Curse?
Evil druid
4. When attacking a Lv 3 water attribute monster with a wind attribute weapon, what is the damage percentage?
200%
5. If a Baby Desert Wolf and a Familiar fought, which one would win?
Baby Desert Wolf
6. Which of the following cannot be a Cute Pet?
Roda frog
7. Choose the monster that is weak against a fire attribute attack.
Hammer Goblin
8. Which of the following monsters has the highest defence?
Caramel
9. Choose the monster that's a different species.
Ghostring
10. Which of the following is not an Undead monster?
Deviace
Tacticas para pasar las salas
Primera sala:AGUA
Vigila a los cast sensor y las obeaune,primero mata a la sirena y despues al resto con lightening bolt.
-Agresivos:
Mermaid
-Cast Sensor:
Cornutus, Phen, Shellfish, Vadon
-Normales:
Magnolia, Marin, Marina
-Guardas/Guardianes:
4 Hydras + 1 marine sphere
Las hydras son faciles, ten cuidado con las marines sphere por culpa de esto muchos jugadores se quedan atascados en esta quest.
Acaba primero con las marine sphere por que si explotan la cagas.
Segunda sala:TIERRA
-Agresivos:
Mantis & Orc Warrior
-Cast Sensor:
BigFoot, Caramel, Giearth, Savage, Vitata
-Normales:
Deniro, Hode
-Guardas/Guardianes:
8 Mandragoras & Flora
Usa firewall y firebolt para esta sala y listo.
Tercera sala:FUEGO
-Agresivos:
Desert Wolf & Goblin & Zerom
-Cast Sensor:
FrillDora, Scorpion
-Normales:
Pecopeco, Metaller, ElderWillow
-Guardas/Guardianes:
Horongs & Great General
Esta es la mas dificil de las tres. Tendras poca sp, el desert wolf y el goblin son rapidos y pueden andar a traves del fire wall aparte que 2 horongs de guardianes.
Nada mas empezar corre hacia la pared de la izquierda y trata de matar al wolf o al goblin. Cuando lo hayas hecho elimina a los demas, despues apareceran los guardianes los horongs iran a por ti , con suerte no son muy rapidos asi que pegales con el cold bolt y huye.
TRUCO: Si por lo que sea no te puedes pasar las tres salas no te preocupes.
Ve a la sala de agua 5 veces y deja que exploten las marine sphere cada vez,
Te preguntaran si quieres dar un worn out scroll (lo da el bongun) para que pases
la quest.