Common Patch
- Corrected the bleeding options not working correctly on the Ivory Lance / Ivory Dagger.
- The 'White Cloth' item has been made tradable/movable.
Main Servers
- For the invincible time after loading, corrected it so that it would correctly apply invincibility until after loading was complete.
- The event where good fortune eggs were available from activation potion box has ended.
Sakray R Test Server
- All character stats have been re-initialized.
- Status point consumption has changed.
* Status point cost from 1~100 hasn't changed. The cost of applying points 101~120 has increased.
- Attack speed formula has been tweaked.
- Critical attack formula has changed.
- Magic attack power and magic defense formula have been changed.
- Corrected some issues with the level specific tutorial quests.
- Adjusted the required amount of experience and job experience to level.
- When ranger's job change, they are automatically given the wolf flute.
- Corrected the job change reward item 'unripe apple ring' not having its options applied correctly.
- Corrected the following item effects not applying their bonuses to 3rd jobs:
* Rune Knight: Glorious Spear / Glorious Lance
* Guillotine Cross: Chimera Card
* Arch Bishop: Lady Solace Card
* Mechanic: Heart Breaker
* Shadow Chaser: Rogue Set / Byorgue Card / Assassin's Damascus
- The shadow chaser skill 'Dimension Door' can no longer be used on any map where teleport is disabled.
- Made the following changes to Ranger skills.
* When doing regular attacks and invoke the Auto Warg Strike, it can no longer trigger Warg Bite.
* Custer Bomb effect radius has increased from 5x5 cells to 7x7 cells.
* When learning Trap Research, the bonus SP you obtain is now as follows: 220 / 240 / 260 / 280 / 300.
* Updated Electric Shocker as follows:
- You are now limited to placing only 3 at a time.
- The trap's activation radius is increased to 3x3 cells.
- The trap's effect radius is increased to 5x5 cells.
* Updated Magenta/Maize/Cobalt/Verdure trap as follows:
- You can now place the trap at a target's feet.
- You are now limited to placing only 1 at a time.
- The trap's activation radius is increased to 3x3 cells.
- The trap's effect radius is increased to 5x5 cells.
* Updated Firing Trap/Ice Bound Trap as follows:
- You can now place the trap at a target's feet.
- You are now limited to placing only 1 at a time.
- The trap's activation radius is increased to 3x3 cells.
- The trap's effect radius is increased to 5x5 cells.
Fuente: http://forums.irowiki.org/showthread.php?t=27911
Despues yo tradusco o alguien más...
Como ahora estoy jugando RE, si me afectan esto cambios... a probarlos en la noche!!!
Edit: Traducción por curvo
Información adicional
Parche comun
- Corregida la opcion blending que no funcionaba correctamente en "Ivory Lance / Ivory Dagger."
- El item 'White Cloth' ahora es tradeable (se puede vender y cambiar de pj)
Main Servers
- Para el modo invencible despues de cargar,
corregido para que se aplique correctamente invencibilidad hasta después de la carga completa.
- El evento de "os huevos de la buena fortuna" a terminado.
Sakray R Test Server
- Todas las stats de los pjs han sido reiniciadas.
- El consumo de puntos de status cambio.
* El costo de stats del 1~100 no cambian. El costo se aplica en los puntos 101~120 incrementando la cantidad de puntos necesario.
- La formula de Velocidad de Atake / Attack speed fue retocada.
- La formula de Golpe Atake / Critical attack cambio.
- La formula del Poder de atake magico y proteccion magica cambio.
- Corregida algunas cuestiones del nivel especifico de las quest.
- Ajustada la cantidad de exp y la exp de job requerida para el lvl.(cualquier lvl)
- Cuando el se cambia al Job Ranger automaticamente se le entregara el silvato "Wolf flute".
- Corregido el item "unripe apple ring" no aplicaba la opcion correctamante.
- Corregidoos los siguientes items que no aplicaban los bonos de efectos en las 3rd class:
* Rune Knight: Glorious Spear / Glorious Lance
* Guillotine Cross: Chimera Card
* Arch Bishop: Lady Solace Card
* Mechanic: Heart Breaker
* Shadow Chaser: Rogue Set / Byorgue Card / Assassin's Damascus
- La skill del SC "Dimension Door" ya no se puede usar en cualquier mapa.
- Se hicieron los siguientes cambios en las Skills del Ranger.
* Cuando se hacen ataques regulares y se auto invoca el ateque "Warg Strike", este no puede activar "Warg Bite" a la vez.
* El radio de efecto de "Custer Bomb" incrementeo de 5x5 a 7x7 cacillas.
* Cuando se aprenda "Trap Research" el bonus de sp obtenido sera de:
220 / 240 / 260 / 280 / 300.
* Actualizado el "Electric Shocker" a:
- Ahora esta limitado para poner solo 3 trampas.
- El radio de activacion de las trampas incremento a 3x3 cacillas.
- El radio de efecto de las trampas incremento a 5x5 cacillas.
* Actualizada las trampas Magenta/Maize/Cobalt/Verdure a:
- Ahora puedes poner las trampas a los piest de tu objetivo.
- Puedes hacerlo solo una vez.
- El radio de activacion de las trampas incremento a 3x3 cacillas.
- El radio de efecto de las trampas incremento a 5x5 cacillas.
* Actualizada las trampas Firing Trap/Ice Bound a:
- Ahora Puedes poner las trampas en los pies de tu objetivos.
- Puedes hacerlo solo una vez.
- El radio de activacion de las trampas incremento a 3x3 cacillas.
- El radio de efecto de las trampas incremento a 5x5 cacillas.
Unofficial patch:
Items
11513#Throat Lozenge#
Recovers a very small amount of HP.
Weight: 0.1
Skills
Reverberation
Attack Power Increased (Physical 400% -> 800%)
[Level 1] : Attack Power 400% + Magic Attack 200%
[Level 2] : Attack Power 500% + Magic Attack 300%
[Level 3] : Attack Power 600% + Magic Attack 400%
[Level 4] : Attack Power 700% + Magic Attack 500%
[Level 5] : Attack Power 800% + Magic Attack 600%
Severe Rainstorm
Attack Power Increase (Physical 150% -> 300%)
[Level 1] : 100% Attack per hit every 0.3s / Duration 0.9s
[Level 2] : 150% Attack per hit every 0.3s / Duration 1.5s
[Level 3] : 200% Attack per hit every 0.3s / Duration 2.1s
[Level 4] : 250% Attack per hit every 0.3s / Duration 2.7s
[Level 5] : 300% Attack per hit every 0.3s / Duration 3.0s
Siren's Song
Area of Effect: Centered around self 11x11
Poem of Netherworld
Area of Effect: The sound of Poem affects a 3x3 area.
Valley of Death
Requires the item "Painful Tear"
Deep Sleep Lullaby
Area Specified
[Level 1] : Success 90% / SP Consumption 100% / Area of Effect 11x11
[Level 2] : Success 92% / SP Consumption 80% / Area of Effect 13x13
[Level 3] : Success 94% / SP Consumption 60% / Area of Effect 15x15
[Level 4] : Success 96% / SP Consumption 40% / Area of Effect 19x19
[Level 5] : Success 98% / SP Consumption 20% / Area of Effect 21x21
(Success and SP consumption seems like it's still copy/paste from Valley of Death)
Circle of Life's Sound
Target: Changed from Party Members -> All Targets
Stat Allocation
100 -> 104: 16 stat points
105 -> 109: 20 stat points
110 -> 114: 24 stat points
115 -> 119: 28 stat points
Efecto visual de Sonic Wave:
(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimg5.imageshack.us%2Fimg5%2F9760%2Fsonicwave.jpg&hash=57a20bc8b16679e093d568df1ac911914c2c9a58)