13/04/2011 - Mantenimiento

//(◕‿‿◕)\\

  • Moderador Global
    • Mensajes: 1932
    • Ver Perfil
Donde esta el spoiler en la imagen de arriba?

Nuevos equipos

Información adicional
2475#Urj Greaves# [1]
Greaves created using an Urj rune.
----------------------
MaxSP + 40.
Each refine above +8 increases your max HP by a %.
----------------------
Type: Boots
Def: 32
Weight: 90
Req Lv: 100
Req Job: Runeknight

2476#Pertz Greaves# [1]
Greaves created using a Pertz rune.
----------------------
MaxSP + 40.
Each refine above +8 increase your AGI by 1.
----------------------
Type: Boots
Def: 32
Weight: 90
Req Lv: 100
Req Job: Runeknight

2477#Sabath Shoes# [1]
A relic said to be used by a famous assassin in the underworld.
----------------------
CRIT + 3, MaxSP + 30.
----------------------
Type: Shoes
Def: 18
Weight: 40
Req Lv: 100
Req Job: Guillotine Cross

2478#Nab's Shoes# [1]
A relic said to be worn by a famous dual wielding assassin.
----------------------
FLEE + 3, INT + 2.
----------------------
Type: Shoes
Def: 18
Weight: 40
Req Lv: 100
Req Job: Guillotine Cross

2479#White Wing Boots# [1]
A relic from an ancient guild of rangers called the 'Icarus Guild'.
----------------------
AGI + 2.
Decreases the SP cost of Aimed Bolt by 10.
----------------------
Type: Boots
Def: 18
Weight: 40
Req Lv: 100
Req Job: Ranger

2480#Black Wing Boots# [1]
An old relic said to help maintain concentration, branded with the black wing mark.
----------------------
INT + 2, MaxSP + 5%.
----------------------
Type: Boots
Def: 18
Weight: 40
Req Lv: 100
Req Job: Ranger

2574#Urj Manteau#
A manteau forged with an Urj Runestone.
----------------------
MaxHP + 2%.
Neutral element resistance + 10%.
----------------------
Type: Garment
Def: 20
Weight: 60
Req Lv: 100
Req Job: Rune Knight

2575#Pertz Manteau#
A manteau created with a Pertz Runestone.
----------------------
FLEE + 10, CRIT + 10.
----------------------
Type: Garment
Def: 16
Weight: 60
Req Lv: 100
Req Job: Runeknight

2577#Sabath Hood#
A relic said to be used by a famous assassin in the underworld.
----------------------
FLEE + 12
Each refine increases critical attack damage by 1%.
----------------------
Type: Garment
Def: 13
Weight: 10
Req Lv: 100
Req Job: Guillotine Cross

2578#Nab's Hood#
A relic said to be worn by a famous dual wielding assassin.
----------------------
Each refine increases flee and attack power by 2.
----------------------
Type: Garment
Def: 13
Weight: 10
Req Lv: 100
Req Job: Guillotine Cross


2580#White Wing Manteau#
A relic from an ancient guild of rangers called the 'Icarus Guild'.
----------------------
AGI + 2, FLEE + 10.
Ranged attacks have a chance to increase flee by 20 for 7 seconds.
----------------------
Type: Garment
Def: 15
Weight: 20
Req Lv: 100
Req Job: Ranger

2581#Black Wing Manteau#
An old relic said to help maintain concentration, branded with the black wing mark.
----------------------
INT + 1.
Each refine above 8 increases perfect dodge by 1.
----------------------
Type: Garment
Def: 15
Weight: 20
Req Lv: 100
Req Job: Ranger

2883#Urj Seal#
A seal created using an Urj rune.
----------------------
MaxHP + 2%.
Reduces SP cost of Clashing Spiral by 5.
----------------------
Type: Accessory
Def: 4
Weight: 20
Req Lv: 100
Req Job: Rune Knight

2884#Pertz Seal# [1]
A seal created using a Pertz Rune.
----------------------
ATK + 20.
Lowers the SP cost of Two Hand Quicken by 15.
----------------------
Type: Accessory
Def: 3
Weight: 20
Req Lv: 100
Req Job: Rune Knight

2886#Sabath Ring#
A relic said to be used by a famous assassin in the underworld.
----------------------
CRIT + 3.
Lowers the SP cost of Sonic Blow by 10.
----------------------
Type: Accessory
Def: 0
Weight: 10
Req Lv: 100
Req Job: Guillotine Cross

2887#Nab's Ring#
A relic said to be worn by a famous dual wielding assassin.
----------------------
ATK + 10, MATK + 20.
----------------------
Type: Accessory
Def: 0
Weight: 10
Req Lv: 100
Req Job: Guillotine Cross.

2890#White Wing Brooch#
A relic from an ancient guild of rangers called the 'Icarus Guild'.
----------------------
DEX + 2, Increases ranged bow attack damage by 3%.
----------------------
Type: Accessory
Def: 0
Weight: 10
Req Lv: 100
Req Job: Ranger

2891#Black Wing Brooch#
An old relic said to help maintain concentration, branded with the black wing mark.
----------------------
INT + 2, Perfect Dodge + 4.
----------------------
Type: Accessory
Def: 0
Weight: 10
Req Lv: 100
Req Job: Ranger

15036#Urj Plate#
Plate armor crafted using an Urj Rune.
----------------------
Each refine increases your MaxHP by a %.
When dealing physical damage there's a chance to autocast Guard Lv 2 (Requires a shield equipped).
----------------------
When equipped in combination with the Urj Manteau, Greaves, and Seal:
MaxHP + 14%.
Neutral element resist + 10%.
Ghost and Demihuman resist + 5%.
Hundred Spear attack power + 50%.
Increases SP cost of skills by 10%.
----------------------
Type: Armor
Def: 110
Weight: 300
Req Lv: 100
Req Job: Rune Knight

15037#Pertz Plate#
Plate armor crafted using a Pertz Rune.
----------------------
Attack + 20.
When doing phsyical damage there is a chance to autocast Stormblast.
----------------------
When equipped in combination with the Pertz Manteau, Greaves, and Seal:
Attack + 10%.
Flee + 17.
Casting Two Hand Quicken gives you ASPD + 2 and doubles damage of Sonic Wave and Wind Cutter for 10 seconds.
----------------------
Type: Armor
Def: 110
Weight: 300
Req Lv: 100
Req Job: Rune Knight

15038#Sabath's Cloth# [1]
A relic said to be used by a famous assassin in the underworld.
----------------------
LUK + 3.
Physical attacks have a chance to autocast Meteor Assault Lv 1. (Up to the level you've learned)
----------------------
When equipped in combination with the Sabath Hood, Shoes, and Ring:
CRIT + 15, FLEE + 10.
Increases damage of critical attacks by 40%.
Increases damage of Cross Impact by 20%.
----------------------
Type: Armor
Def: 45
Weight: 10
Req Lv: 100
Req Job: Guillotine Cross

15039#Nab's Cloth# [1]
A relic said to be worn by a famous dual wielding assassin.
----------------------
STR + 2, INT + 2.
----------------------
When equipped in combinaiton with Nab's Hood, Shoes, and Ring:
Attack + 10%.
Magic Attack + 10%.
If base strength is 120, Attack + 30.
Has a chance on physical attack to autocast Soul Destroyer Lv 1. (Up to the level you've learned)
Crit - 20.
----------------------
Type: Armor
Def: 45
Weight: 10
Req Lv: 100
Req Job: Guillotine Cross

15042#White Wing Suit# [1]
A relic from an ancient guild of rangers called the 'Icarus Guild'.
----------------------
Each refine increases your ranged damage by 2% and flee by 1.
----------------------
When equipped in combination with the White Wing manteau, boots, and brooch:
ASPD + 2.
Increases ranged bow damage by 30%.
Ranged attacks have a chance to autocast Double Strafing Lv 3. (Up to the level you've learned)
Arrow Storm damage + 100%.
----------------------
Type: Armor
Def: 45
Weight: 10
Req Lv: 100
Req Job: Ranger

15043#Black Wing Suit# [1]
An old relic said to help maintain concentration, branded with the black wing mark.
----------------------
INT + 2
Each refine increases attack by 3.
----------------------
When equipped in combination with the Black Wing Manteau, Boots, and Brooch:
Max HP + 15%
Perfect Dodge + 20%.
Cluster Bomb damage + 20%.
Ranged attack damage - 30%.
ASPD - 7
----------------------
Type: Armor
Def: 45
Weight: 10
Req Lv: 100
Req Job: Ranger

1660#Protection Staff II# [1]
----------------------
MATK + 180, INT + 4.
----------------------
When equipped in combination with the Protection Robe, Shoes, and Shawl:
Increases heal effectiveness by 45%.
Increases SP cost of heal by 50.
When receiving short ranged physical damage there's a chance to autocast Silentium Lv 1.
Reduces the skill delay of Clearance, Lauda Ramus, and Lauda Agnus by 3 seconds.
----------------------
Type: Staff
Atk: 30
Property: Holy
Weight: 50
Wep Lv: 3
Req Lv: 130
Req Job: Arch Bishop

2011#Golden Lord Staff II# [1]
----------------------
INT + 5, MATK + 270.
Increases Jupitel Thunder damage by 30%.
----------------------
When equipped in combination with the Golden Lord Robe, Shoes, and Orb:
Increases all wind element damage of the user by 60%.
Decreases all earth element damage of the user by 60%.
Lowers earth element resistance by 50%.
----------------------
Type: Two-Handed Staff
Atk: 30
Property: Wind
Weight: 90
Wep Lv: 4
Req Lv: 130
Req Job: Warlock

2012#Aqua Staff II# [1]
----------------------
INT + 5, MATK + 270.
Increases Cold Bolt and Frost Diver damage by 30%.
----------------------
When equipped in combination with the Aqua Robe, Shoes, and Orb:
Increases all water element damage of the user by 60%.
Decreases all wind element damage of the user by 60%.
Lowers wind element resistance by 50%.
----------------------
Type: Two-Handed Staff
Atk: 30
Property: Water
Weight: 90
Wep Lv: 4
Req Lv: 130
Req Job: Warlock

2013#Crimson Staff II# [1]
----------------------
INT + 5, MATK + 270.
Increases Fire Bolt and Fire Ball damage by 30%.
----------------------
When equipped in combination with the Crimson Robe, Shoes, and Orb:
Increases all fire element damage of the user by 60%.
Decreases all water element damage of the user by 60%.
Lowers earth water resistance by 50%.
----------------------
Type: Two-Handed Staff
Atk: 30
Property: Wind
Weight: 90
Wep Lv: 4
Req Lv: 130
Req Job: Warlock

2014#Forest Staff II# [1]
----------------------
INT + 5, MATK + 270.
Increases Earth Spike and Heaven's Drive damage by 30%.
----------------------
When equipped in combination with the Forest Robe, Shoes, and Orb:
Increases all earth element damage of the user by 60%.
Decreases all fire element damage of the user by 60%.
Lowers fire element resistance by 50%.
----------------------
Type: Two-Handed Staff
Atk: 30
Property: Earth
Weight: 90
Wep Lv: 4
Req Lv: 130
Req Job: Warlock

16018#Judgement Mace II# [1]
----------------------
STR + 2, INT + 2, MATK + 170.
When dealing physical or magical damage, there's a chance to gain a bonus 40% damage to demon monsters for 7 seconds.
----------------------
When equipped in combination with the Judgement Robe, Shoes, and Shawl:
Increases physical and magical damage to undead property monsters by 30%.
Increases Adoramus damage by 200%, and increases Adoramus SP cost by 60.
Greatly decreases the variable casting time of offensive magic abilities.
----------------------
Type: Mace
Atk: 170
Property: Neutral
Weight: 120
Wep Lv: 3
Req Lv: 130
Req Job: Arch Bishop

4861#MHP +1%#
MHP + 1%.

4862#MHP +2%#
MHP + 2%.
[close]
Traducción gracias a Doddler: http://forums.irowiki.org/showpost.php?p=1065333&postcount=229

al rato traduzco

Los cambios a las skills ya tienen descripción tambien, pero aun estan en coreano, luego las pongo. He de decir, que hay buenos cambios y otras tantas trolleadas cof, cof hundred spear cof cof...

A lo de arriba: A mi en general el cambio me gusta, en el caso del RG, ahora se ve mas defensivo, cosa que debio ser desde el inicio, sumado a un balance (con el uso de skills) y cambiarlo para no sea un job one-skill....


Neko kun

  • Ifrit
    • Mensajes: 1041
  • Neko kun
    • Ver Perfil
cambio muchas cosas o.o veo y si, hasta van a tenerse k poner bolsa de papel los RG del gran nerfeo k les paso :s, a muchos puescomo k tanbien les fue peor y los mecha alfin ganaron un  "1up!" me preocupa eso de los sorceres, pero bueno, mi champ en iro ya es 93/61 lo bueno que no estoy con solo 1 job



Vidar Wolfheim

  • Atros
    • Mensajes: 782
  • SO ZETTA SLOW!
    • Ver Perfil
o_O esos equipos ... son bastante especialisados O_O pero solo para ranger rk y gx o.o

el sabath seth me tiene como *¬*  40% crit dmg(+ refine de la capa) 20% a cross impact o_o 21 crit  y auto cast de metor(aunque no se si interumpe el ctrl click)

y la del ranger me convence mas la de white wing que la de trampas.... 33 ranged dmg sin contar refine de la armadura  2+ de aspd y auto cast de double strafe a 10(quien no tiene double strafe al 10 lol) estos sets me tienen con la duda me dan ganas de jugar en Kro sakray denuevo aunque me borren los pejes despues D:
 


Duke

  • Orc Warrior
    • Mensajes: 20
    • Ver Perfil
me gusta mucho el combo de ranger, con eso se ve que el ranger puede seguir...