Reading Spellbook
Nivel Máximo 1
Requerimiento: Habilidad básica de Warlock
Tipo: Activa / Especial
Descripción: El Warlock puede almacenar una magia aprendida leyendo un Spellbook.
Puedes liberar la magia almacenada usando la magia "Release".
No puedes almacenar magia que no hayas aprendido.
De momento hay 17 libros.
Magician Books
- Cold Bolt
- Fire Bolt
- Lightning Bolt
- Thunderstorm
Wizard Books
- Earth Spike
- Heaven's Drive
- Jupitel Thunder
- Lord of Vermilion
- Meteor Storm
- Storm Gust
- Water Ball
Warlock Books
- Chain Lightning
- Comet
- Crimson Rock
- Drain Life
- Earth Strain
- Tetra Vortex
Freezing Spell
Nivel Máximo 5
Requerimiento: Habilidad básica de Warlock
Tipo: Pasiva
Descripción: Para poder almacenar magia a través de "Reading Spellbook", debes estar adaptado a las bases de la magia.
Entre el nivel de esta habilidad sea mas alto, mas magia puedes almacenar, así como mas variaciones son posibles.
Mientras almacenas magia, la cantidad de magia almacenada y variaciones afectaran cuanto SP perderás constantemente.
Fatal Menace
Requerimiento: Intimidate 5
Tipo: Activa / Daño
Descripción: Te permite teleportarte mientras golpeas un objetivo y el área alrededor de el. Si el daño no es echo, el teleport no ocurre.
[Nivel 1]: ATK 200% / HIT -30
[Nivel 2]: ATK 300% / HIT -25
[Nivel 3]: ATK 400% / HIT -20
[Nivel 4]: ATK 500% / HIT -15
[Nivel 5]: ATK 600% / HIT -10
Reproduce
Requerimiento: Intimidate 5
Tipo: Activa / Buff
Descripción: Te permite aprender otra skill que te haga objetivo mientras el buff dura. Una ves tengas la skill que quieres, vuelve a usar esta habilidad para preservarla. Solo puedes aprender una Skill. Si deseas aprender otra habilidad, usa esta habilidad de nuevo para borrar la habilidad vieja y aprender una nueva. El nivel de la habilidad aprendida depende del nivel de esta habilidad.
Auto Shadow Spell
Requerimiento: Reproduce 5
Tipo: Activa / Buff
Descripción: Te permite usar automáticamente una "Magic Spell" aprendida a través de Preserve o Reproduce.
[Nivel 1]: Probabilidad 30% / Activa Nivel 1 / Duración 60s
[Nivel 2]: Probabilidad 28% / Activa Nivel 1 / Duración 80s
[Nivel 3]: Probabilidad 26% / Activa Nivel 2 / Duración 100s
[Nivel 4]: Probabilidad 24% / Activa Nivel 2 / Duración 120s
[Nivel 5]: Probabilidad 22% / Activa Nivel 3 / Duración 140s
[Nivel 6]: Probabilidad 20% / Activa Nivel 3 / Duración 160s
[Nivel 7]: Probabilidad 18% / Activa Nivel 4 / Duración 180s
[Nivel 8]: Probabilidad 16% / Activa Nivel 4 / Duración 200s
[Nivel 9]: Probabilidad 14% / Activa Nivel 5 / Duración 220s
[Nivel 10]: Probabilidad 12% / Activa Nivel 5 / Duración 240s
Shadow Form
Requerimiento: Stealth 3
Tipo: Activa / Debuff
Descripción: Te escondes en la sombra de alguien más, lo cual te permite redirigir el Daño que estas recibiendo al jugador en el cual usas esta habilidad.
Esta habilidad es automáticamente cancelada después de una cierta cantidad de golpes o si sales del rango del jugador.
Mientras estés en Shadow Form, no puedes atacar, usar habilidades, o usar items.
[Nivel 1]: Contadores de Daño 5 Golpes / Consume 10 sp por seg. / Duración 30s
[Nivel 2]: Contadores de Daño 6 Golpes / Consume 9 sp por seg. / Duración 40s
[Nivel 3]: Contadores de Daño 7 Golpes / Consume 8 sp por seg. / Duración 50s
[Nivel 4]: Contadores de Daño 8 Golpes / Consume 7 sp por seg. / Duración 60s
[Nivel 5]: Contadores de Daño 9 Golpes / Consume 6 sp por seg. / Duración 70s
Triangle Shot
Requerimiento: Double Strafe 7
Tipo: Activa / Daño
Descripción: Dispara 3 Flechas y atacas. Consume 3 flechas cuando usas la habilidad. En una probabilidad pequeña, aquellos que reciban daño pueden ser empujados.
[Nivel 1]: ATK 300% / Rango 7 Celdas / 2% Probabilidad de ser empujado
[Nivel 2]: ATK 330% / Rango 7 Celdas / 3% Probabilidad de ser empujado
[Nivel 3]: ATK 360% / Rango 7 Celdas / 4% Probabilidad de ser empujado
[Nivel 4]: ATK 390% / Rango 9 Celdas / 5% Probabilidad de ser empujado
[Nivel 5]: ATK 420% / Rango 9 Celdas / 6% Probabilidad de ser empujado
[Nivel 6]: ATK 450% / Rango 9 Celdas / 7% Probabilidad de ser empujado
[Nivel 7]: ATK 480% / Rango 9 Celdas / 8% Probabilidad de ser empujado
[Nivel 8]: ATK 510% / Rango 11 Celdas / 9% Probabilidad de ser empujado
[Nivel 9]: ATK 540% / Rango 11 Celdas / 10% Probabilidad de ser empujado
[Nivel 10]: ATK 570% / Rango 11 Celdas / 11% Probabilidad de ser empujado
Strip Accessory
Requerimiento: Strip Weapon 1
Tipo: Activa / Debuff
Descripción: Te permite remover 2 accesorios de un jugador.
Los accesorios removidos no pueden ser equipados de nuevo por un cierto tiempo. Cuando es usada en un monstruo, por una cantidad fija de tiempo su INT, DEX y LUK son reducidas 20%.
[Nivel 1]: Probabilidad de éxito 14% / Duración 60s
[Nivel 2]: Probabilidad de éxito 16% / Duración 60s
[Nivel 3]: Probabilidad de éxito 18% / Duración 60s
[Nivel 4]: Probabilidad de éxito 20% / Duración 60s
[Nivel 5]: Probabilidad de éxito 22% / Duración 60s
Invisibility
Requerimiento: Auto Shadow Spell 7 / Deadly Infect 5 / Masquerade: Unlucky 3
Tipo: Activa / Buff
Descripción: Te esconde completamente. Puedes atacar mientras estas escondido, pero tus ataques son considerados con propiedad Ghost 1.
Mientras estas escondido. SP seguirá siendo drenado y no puedes usar habilidades o items. Si tienes SP 0, la habilidad es desactivada.
[Nivel 1]: Critico +20% / ASPD -40% / SP 9% por segundo
[Nivel 2]: Critico +40% / ASPD -30% / SP 8% por segundo
[Nivel 3]: Critico +60% / ASPD -20% / SP 7% por segundo
[Nivel 4]: Critico +80% / ASPD -10% / SP 6% por segundo
[Nivel 5]: Critico +100% / Sin señalización de ASPD / SP 5% por segundo
Deadly Infect
Requerimiento: Shadow Form 3 / Auto Shadow Spell 5
Tipo: Activa / Buff
Descripción: Mientras atacas o eres atacado y tienes un Status en ti, puedes transferir el mismo efecto al objetivo.
Esto aún así no significa que el Status en ti vaya a ser curado.
[Nivel 1]: Duración 10s
[Nivel 2]: Duración 15s
[Nivel 3]: Duración 20s
[Nivel 4]: Duración 25s
[Nivel 5]: Duración 30s
Body Painting
Requerimiento: Shadow Chaser Basic Skill
Tipo: Activa / Debuff / Detector
Descripción: Arroja pintura alrededor tuyo para encontrar enemigos escondidos. Esta habilidad no solo encuentra enemigos ocultos sino que tambien, si la pintura golpea a cualquier objetivo, hay una probabilidad de recibir el status Darkness así como ASPD -25%.
[Nivel 1]: Probabilidad de Darkness 5% / Probabilidad de disminución de ASPD 5% / Duración 5s
[Nivel 2]: Probabilidad de Darkness 7% / Probabilidad de disminución de ASPD 10% / Duración 7s
[Nivel 3]: Probabilidad de Darkness 9% / Probabilidad de disminución de ASPD 15% / Duración 9s
[Nivel 4]: Probabilidad de Darkness 11% / Probabilidad de disminución de ASPD 20% / Duración 11s
[Nivel 5]: Probabilidad de Darkness 13% / Probabilidad de disminución de ASPD 25% / Duración 13s
Masquerade - Enervation
Requerimiento: Body Painting 1
Tipo: Activa / Debuff
Descripción: El objetivo que es afectado por esta habilidad, tiene su ATK reducido así como tambien pierde ciertos equipos (desconocido) por la Duración de esta habilidad.
Cuando usas esta habilidad, necesitaras un "Brush" y consume un "FacePaint". El éxito depende en el nivel del usuario, el del objetivo y los stats de cada persona.
[Nivel 1]: ATK -30% / Duración 10s
[Nivel 2]: ATK -40% / Duración 15s
[Nivel 3]: ATK -50% / Duración 20s
Masquerade - Gloomy
Requerimiento: Body Painting 1
Tipo: Activa / Debuff
Descripción: El objetivo atrapado con esta habilidad, tiene su velocidad de ATK (ASPD) y su velocidad de movimiento disminuida, cualquier Pet que ellos tengan (Incluidos Peco, Homunculus, Dragons, Wolves) te dejan.
Cuando usas esta habilidad, necesitaras un "Brush" y consume un "FacePaint". El éxito depende en el nivel del usuario, el del oponente y los stats de cada persona.
[Nivel 1]: ATK Speed -30% / HIT -20% / Duración 10s
[Nivel 2]: ATK Speed -40% / HIT -40% / Duración 15s
[Nivel 3]: ATK Speed -50% / HIT -60% / Duración 20s
Masquerade - Ignorance
Requerimiento: Body Painting 1
Tipo: Activa / Debuff
Descripción: EL objetivo atrapado por esta habilidad pierde una cantidad fija de SP, Mientras el usuario recibe la mitad del SP perdido. Si es usada en un monstruo, recuperas alrededor de la misma cantidad de SP como el nivel del monstruo. Tambien terminando la duración, el objetivo no puede usar Magia o Habilidades.
Cuando usas esta habilidad, necesitaras un "Brush" y consume un "FacePaint". El éxito depende en el nivel del usuario, el del oponente y los stats de cada persona.
[Nivel 1]: SP 100 Drenado / Duración 10s
[Nivel 2]: SP 200 Drenado / Duración 15s
[Nivel 3]: SP 300 Drenado / Duración 20s
Masquerade - Laziness
Requerimiento: Masquerade: Innovation 1 / Gloomy 1 / Ignorance 1
Tipo: Activa / Debuff
Descripción: El objetivo atrapado por esta habilidad, tiene su velocidad de movimiento? y de casteo disminuidas, y su Flee es reducido. EL objetivo atrapado en el status de Laziness además tiene que gastar [Nivel de Laziness x 10] de SP adicional para usar habilidades.
Cuando usas esta habilidad, necesitaras un "Brush" y consume un "FacePaint". El éxito depende en el nivel del usuario, el del oponente y los stats de cada persona.
[Nivel 1]: Flee -10% / Velocidad de Movimiento? y Velocidad de Casteo -20% / Duración 10s
[Nivel 2] : Flee -20% / Velocidad de Movimiento? y Velocidad de Casteo -30% / Duración 15s
[Nivel 3] : Flee -30% / Velocidad de Movimiento? y Velocidad de Casteo -40% / Duración 20s
Masquerade - Weakness
Requerimiento: Masquerade: Innovation 1 / Gloomy 1 / Ignorance 1
Tipo: Activa Debuff
Descripción: El objetivo atrapado por esta habilidad, tiene su HP Máximo reducido y tienen su arma y escudo temporalmente removidos por la Duración de la habilidad.
Cuando usas esta habilidad, necesitaras un "Brush" y consume un "FacePaint". El éxito depende en el nivel del usuario, el del oponente y los stats de cada persona.
[Nivel 1] : MHP -10% / Duración 10s
[Nivel 2] : MHP -20% / Duración 15s
[Nivel 3] : MHP -30% / Duración 20s
Masquerade - Unlucky
Requerimiento: Masquerade: Laziness 1 / Weakness 1
Tipo: Activa / Debuff
Descripción: El objetivo de esta habilidad tiene su Crit y Perfect Dodge(PDODGE) reducidos. Tambien cuando una habilidad es usada, toma cierta cantidad de zeny para ser usada. Cono un efecto adicional, el objetivo tambien obtiene cualquiera/y/O Poison, Darkness y Silencio.
Cuando usas esta habilidad, necesitaras un "Brush" y consume un "FacePaint". El éxito depende en el nivel del usuario, el del oponente y los stats de cada persona.
[Nivel 1] : CRIT - 10 / PDODGE -10 / Duración 10s
[Nivel 2] : CRIT - 20 / PDODGE -20 / Duración 15s
[Nivel 3] : CRIT - 30 / PDODGE -30 / Duración 20s
Man Hole
Requerimiento: Flag Graffiti 1
Tipo: Activa / Ground
Descripción: Dibuja una línea y arroja un objetivo. Quien sea que se pare sobre este hoyo no puede hacer nada, y no pueden atacar a otros.
Cuando usas esta habilidad, necesitas una "Paintbrush", y consume un "Surface Paint".
[Nivel 1] : Duración 5s
[Nivel 2] : Duración 10s
[Nivel 3] : Duración 15s
Dimension Door
Requerimiento: Manhole 1
Tipo: Activa / Ground
Descripción: Dibuja una puerta Mágica en el suelo, y cualquiera que entre en ella será teleportado al destino del usuario(Warp portal para Shadow Chaser). Cuando usas esta habilidad, necesitas una "Paintbrush", y consume un "Surface Paint".
[Nivel 1] : Duración 4s
[Nivel 2] : Duración 8s
[Nivel 3] : Duración 12s
Chaos Panic
Requerimiento: Manhole 1
Tipo: Activa / Ground
Descripción: Dibuja arte confuso, quien sea que se pare en el recibirá el status "Chaos". Cualquier jugador con Chaos se moverá al azar. Monstruos con Chaos atacaran objetivos al azar. Cuando usas esta habilidad, necesitas una "Paintbrush", y consume 2 "Surface Paint".
[Nivel 1] : Duración 5s
[Nivel 2] : Duración 10s
[Nivel 3] : Duración 15s
Maelstrom
Requerimiento: Chaos Panic 3 / Masquerade Unlucky 3
Tipo: Activa / Ground
Descripción: Dibuja un Maelstorm en el suelo. Cualquier habilidad mágica de suelo(ósea, que haga objetivo el suelo, por ejemplo Frost Nova sobrepasa esta habilidad, pero SG es cancelada) será absorbida. El usuario podrá absorber SP dependiendo en el nivel de la magia. Cuando usas esta habilidad, necesitas una "Paintbrush", y consume 2 "Surface Paint".
[Nivel 1] : Duración 7s
[Nivel 2] : Duración 14s
[Nivel 3] : Duración 21s
Bloody Lust
Requerimiento: Dimension Door 3
Tipo: Activa / Ground
Descripción: Dibuja un diagrama Rojo para hacer a la gente impaciente. Cualquiera que pise en este tendrá "Provoke 10" en el.
Cuando usas esta habilidad, necesitas una "Paintbrush", y consume 2 "Surface Paint".
[Nivel 1] : Duración 7s
[Nivel 2] : Duración 14s
[Nivel 3] : Duración 21s
(Excelente para PvM, incluso para WoE, antes solo se tenia acceso a Provoke 1 pormedio de un consumible, ahora tenemos acceso al lvl 10, no es despreciable para nada)
Feint Bomb
Requerimiento: Dimension Door 3
Tipo: Activa / Ground
Descripción: Crea a tu propio Clon y dejándolo en el campo. El usuario retrocede 6 celdas usando Backslide.
Dentro de poco, el clon se autodestruirá, causando daño en un área. Cuando usas esta habilidad, necesitas una "Paintbrush", y consume 1 "Surface Paint".
[Nivel 1] : ATK 300%
[Nivel 2] : ATK 400%
[Nivel 3] : ATK 500%
al parecer, reading spellbook, mis skills requeriran de un "libro de hechizos" para ser usadas......... (mierda, significa que tendre que usar ITEMS!!!! para hacer mis skills???)
al parecer, reading spellbook, mis skills requeriran de un "libro de hechizos" para ser usadas......... (mierda, significa que tendre que usar ITEMS!!!! para hacer mis skills???)
Bueno,k es solo supocision mia nada mas, ya quiero ver las nuevas skills (eN especial sus requerimientos).
buena actualisasion
segun la fuente traducida
Gogle dijo:
Parche común
- Corregido el Diabolus manteau no ocupan 10% frente a los daños Morroc heridos.
- Primavera caso ha terminado.
- Como una disculpa por la mala implementación de los nuevos clientes de software de seguridad, hemos decidido dar una semana de experiencia 50% (con exclusión de sakray / sakrayR).
Sakray Parche
- Añadida la Familia Mes evento.
게펜마을의 페볼 CNP 를 방문 하여 레벨 에 맞는 지역 에서 소중한 마음 들을 되찾아 보시기 바랍니다.
※ CNP 가 아이템 을 회수 할 때는 손에들고 있는 모든 퀘스트 아이템 을 회수 됩니다. 주의 바랍니다.
※ 3 차까지 완료 하고나면 약 하루 동안 은 다시 퀘스트 를 진행할 수 없습니다.
※ 퀘스트 진행 횟수 에 따라 아이템 을 추가 지급 합니다.
※ 각 아이템 들은 이벤트 종료 후 사라 지거나 옵션 이 변경 됩니다.
Sakray R Parche
- Añadido dos nuevas habilidades Brujo, [Lectura conjuros] y [Escribir Congelación].
- Un NPC habilidades relacionadas con la venta de nuevos artículos, se añade a prontera.
- La Cruz de la guillotina 8 venenos especiales ya no funcionan en monstruos.
- Mejora el efecto de encantar Blade.
- 윈드 커터, 이그니션 브레이크 를 창으로도 사용 가능 하도록 변경 됩니다.
- 초보자 수련장 이 개선 됩니다.
- El Mecánico del Plata FAW Sniper / Magic señuelo ya no puede recibir cura de monstruos.
- 풋사과 반지 의 무게 가 1 에서 0 으로 수정 됩니다.
[Reading Spellbook] y [Freezing Spell].
Shadow Chaser skills also are in the files...
The novice training ground got a huge improvement.(http://forums.irowiki.org/attachment.php?attachmentid=1570&d=1239816854)
First of all, there are cute little pictures explaining how to play RO (see attached files for pictures).
Also, during the traning ground you get several skillbooks, which are accessories that you can equip to gain special skills.
I think these books are only equipable by novices.
Thief book :
-Double attack 3
-Steal 1
-Hiding 1
-Envenom 1
Mage Book :
-Firebolt 1
-Colbolt 1
-Lightning bolt 1
Archer book :
-Improve conc 1
-Owls eye 1
Aco book :
-Heal 1
-Agi 1
-Bless 1
Merchant book :
-Overcharge 10
-Identify 1
-Mammonite 1
Swordsman book :
-Bash 1
-Endure 1
-Magnum break 1
This way you can try out all basic classes, a very very nice addition.
These books get removed once you leave the novice training grounds.
Also there are class npc explaining the basics of their class and what they can change to later (thief mentions assassin or rogue), there are npcs selling items like potatos
Reading spellbook is a level 1 skill and can be casted, Freezing spell has 5 levels and is a passive skill.
There are supposed to be some books for:
fire bolt
cold bolt
lightening bolt
storm gust
LOV
meteor storm
comet
tetravortex
thunder-storm
jupitel thunder
water ball
hevens drive
earth spike
earth strain
chain lightening
crimson rock
drain life
--------------------------------------------------------------------
Reading spellbook and Freezing spell are totally awesome!
Ok, first of all, there are spellbooks providing certain spells (look post above), currently you can buy them from the npc, not sure if you have to get them later via quests, mixing or monster drops.
You use Reading spellbook (about 2 second casttime) to make a window pop up, showing all spellbooks you currently have.
Now you can choose a spellbook, lets take Storm gust for example.
This skill gets "memo-ed" and the next time you use the skill "Release" your memoed skill will get casted instantly!
So, in our example i could memo Stormgust using a Reading spellbook for memorizing a Stormgust book, mob a few monsters and then use release to instantcast SG once on them.
We believe that Freezing spell provides you with several spellslots so you can memo several skills, we think up to three spells.
You need to use Release for every skill you want to release, however you are still bound to the aftercastdelays, which means after an instantcast SG you have to wait ~5 seconds before you can release the next skill.
For example you could memo SG, LOV, SG to first freeze the mob, then use LOV on them and after that SG to freeze them again and then cast a normal casted LOV to hit them again.
Another good combo would be memoing three tetra vortexes so you only have to summon the balls and you dont have to use the long casting for tetra vortex.
These memos work through mapchanges so technically you could memo three skills in front of the castle and release them as instantcasts when entering the castle.
You can even bypass re-use delays, for example for comet.
Memo a comet, instantcast it on an enemy, wait 10 seconds for the aftercastdelay to end, memo another comet and use comet again.
All skills except comet seem to use one spellslot of 3 total available spellslots, comet however seems to take all three spellslots.
Of course you can memo 3 times the same skill, 3 SGs for example.
NOTE : you will still need to stand in water/deluge to cast waterball.
Also you can keep your memoed skills until you need them, you can memo when starting to level on a map, cast skills manually and then instantcast emergency SGs for example whenever you need them.
Have to check if there is a timelimit how long the spells stay in your memory.
Another possiblity would be to memo tetra vortex, summon the balls and instantly release tetra vortex, to give the enemy as little time as possible to destroy your element balls.
Summary/Manual for dummies :
Simple instantcasts:
1)Use Reading Spellbook, choose Skill A
2)Use Release to instantcast skill A
Combo instantcasts
a)Use Reading Spellbook, choose skill A
b)Use Reading Spellbook, choose skill B
c)Use Reading Spellbook, choose skill C
d)Use Release to instantcast first memoed skill (skill A)
e)Use Release to instantcast second memoed skill (skill B)
f)Use Release to instantcast third memoed skill (skill C)
Comet spamming: (only one comet can be memoed at the same time)
a)Use Reading Spellbook, choose Comet
b)Use Release to instantcast Comet
c)Use Reading Spellbook, choose Comet
d)Use Release to instantcast Comet
The only downside is : skills used via release dont use Magic Amplification.
We dont know if this is a bug or not, however in woe (where Reading spellbook is probably used most) you often dont have much time to use mAmp anyway
Also we dont know the full effect of Freezing spell.
The books also dont get consumed, not sure if this is intended, i hope they dont get consumed.
This would be a nice opportunity to give MVPs new drops, warlocks hunting mvps for spellbooks while the most powerful mvps drop stuff like comet spellbook.
EDIT : oh, and of course you cant memo skills you havent learned yet.
If you try to do that you'll get sleep status for a few seconds (tried that already)
It doesnt matter if you use release 1 or 2, it will always cast only one memoed skill when i checked it.
------------------------------------------------
Of course you need the book in your inventory, otherwise you wouldnt be able to choose the spellbook for your skill in the select window to choose your instantskill.
The books weight 0 so there is no problem having all books in your inventory.
Also, you must've learned that skill or you'll get sleep status for a few seconds instead of memoing the skill.
Like all autocasts RO takes only the aftercastdelay of the last used skill for your aftercastdelay so if you cast a comet and have a 10 second aftercastdelay you can use one autocast quagmire, heal or blessing to eliminate your current aftercast delay duration and start casting the next spell.
Dex-less Warlock is an interesting idea, you could go str/agi/int battlewarlock with counter dagger for critting enemies (counter dagger works really nice in renewal) and Reading spellbook for fast castings.
I just tested it, Reading spellbook has an unreduceable casttime of 4 seconds.
Its a very strong ability, however we dont know how you will obtain the books on a normal server and if you want to refill your spellslots you have to stand still for 12~15 seconds to select 3 new spells and unlike scholars you cant move while casting this skill.
Comet spellbooks will probably be very hard to get (Nydhoggr MVP drop or something would be my guess).
I think the level of Freezing spell determines what skills you are able to memorize.
With level 0 i was able to memo : fire bolt, cold bolt, lighting bolt, earth spike.
you still need a second Warlock to cast comet.
All what Reading spellbook/Release does is to ignore casttime.
Yes,autocasts can trigger even if you have aftercastdelay from another skill. The autcasted skills aftercastdelay will then replace the previous aftercastdelay.
There are two types of delays in RO: aftercastdelay and re-use delay.
Aftercast delay is the delay that prevents you from using any other skills after using a skill. For example after casting SG you cant cast any other skill for 5 seconds.
Re-use delay is a specific delay for the skill used and prevents you from spamming the same skill over and over again.
For example Comet :
It has a 10 second aftercastdelay and a 5 minute re-use delay.
This means after casting comet you cant cast any other skills for 10 seconds before you can cast skills again, however in order to cast comet again you have to wait for the re-use delay to run out (5 minutes).
While reading spellbook/Release ignores the re-use delay you still have to wait 10 seconds after instantcasting comet for the aftercastdelay to run off because the aftercastdelay prevents you from casting ANY skill, including release.
This means you can do the following:
-Memorize Comet
-Use comet (10 sec aftercastdelay, 5 min re-use delay)
-wait 10 seconds for aftercastdelay to run out so Reading spellbook becomes available again
-Memorize comet again
-Use comet again
Since Release kind of autocasts your memorized spells (you cast only Release, its Releases skilleffect to autocast your memorized spells) it ignores all delays when autocasting.
Both skills dont have any prereqs, they dont even show up in the skilltree yet, just in the normal skillwindow.
Also, memorized skills take priority over element balls so you have to use up all your skills before being able to throw balls.
----------------------------------
Reading Spellbook its bugged right now.
Do a skillreset and skill reading spellbook 1 and freeze spell 5 before you can click ok or close the skill window.
You can memo Earth strain only 2 times, then all slots are full and cant memo more.
Same with crimson rock or chain lightning.
I think warlock skills take up 1.5 spellslots, comet all three spellslots.
Same with AoEs like SG or LOV, take 1.5 spellslots each.
Used spellslots : (you can memo up to 3 spellslots)
Comet : 3 spellslots
Chain lightning : 1.5 spellslots
Crimson rock : 1.5 spellslots
Chain lightning : 1.5 spellslots
Earth strain : 1.5 spellslots
Storm gust : 1.5 spellslots
Lord Of Vermillion : 1.5 spellslots
Meteor Storm : 1.5 spellslots
Jupitel Thunder : 1.5 spellslots
Waterball : 1.5 spellslots
Heavens drive : 1.5 spellslots
Thunder storm : 1.5 spellslots
Fire bolt : 1 spellslot
Cold bolt : 1 spellslot
Lightning bollt : 1 spellslot
Earth Spike : 1 spellslot
Unknown : Tetra Vortex (3 or 1.5 spellslots)
So, combo possibilities are:
3 part combo : Bolt + Bolt + Bolt
2 part combo : Bolt + JT/WB/AoE
2 part combo : JT/WB/AoE + JT/WB/AoE
Single instantcast : Comet
So although instantcast is possible again its not like you can run around with it, killing alot of people in woe.
You are limited to one comet or 2 AoEs, unlike in current RO where you can get instantcast via battlechant for one minute without a limit of how many skills you can use.
Also since you have to use release you have to have a valid target for casting, you cant pre-cast on an area with this skill.
pero el arbol de skills se quedara chiquitito, mas chico aun, ya que con mas skills, son mas puntos y quedaremos mas apretados de skills.
your memoed skill will get casted instantly!
WL_READING_SB#
リーディングスペルブック(READING SPELLBOOK / 魔法書読み取り)
MAX LV 1
Requirement: Warlock Basic Skill
Skill : Active / Special
Description : A warlock is able to store a magic learned from reading a spellbook.
You are able to release the stored magic via the spell "Release"
You cannot store a magic that you have not learned.
WL_FREEZE_SP#
プリージングスペル(FREEZING SPELL / 魔法保存)
MAX LV 5
習得条件 : Warlock Basic Skill
系列 : Passive
内容 : To be able to store a magic through "Reading Spellbook", you must be adapted to the basics of magic
The higher the skill level, the more magic you can store, as well as more variations are possible.
While storing magic, the amount of magic stored and variations will affect how much SP you lose constantly
Shadow Chase Skills
SC_FATALMENACE#
フェイタルメナス
Requirement : Intimidate 5
系列 : Active / Damage
内容 : Enables you to teleport while hitting a target and the areas around it. If damage is not dealt, teleport does not occur
(So in a way, its a sightless mind that auto teles you/or everything that got hit once u deal damage, strange..)
[Level 1] : ATK 200% / HIT -30
[Level 2] : ATK 300% / HIT -25
[Level 3] : ATK 400% / HIT -20
[Level 4] : ATK 500% / HIT -15
[Level 5] : ATK 600% / HIT -10
SC_REPRODUCE#
リプロデュース
習得条件 : Intimidate? 5 (The Skill was I think in Chinese cuz thats not a skill I recognize)
系列 :Active Toggle / Buff
内容 : Enables you to learn another skill thats targeting you while this buff is lasting. Once you have the skill you want, reuse this skill again to preserve it. You can only learn 1 skill. If you wish to learn another skill, reuse this skill again to delete the old skill and learn a new one. The level of the skill learned depends on the level of this skill.
[Reproduce does "not" state that you need to receive damage to learn the skill, it simply says a skill that is targeting you, go dream of combinations possible till this is proven otherwise]
(So I guess it's a better version of Preserve with its no 10 min bs that Preserve has and you get to use 2 skills (confirmed by next skill) 1 via Preserve, 1 via Reproduce. Doesn't even state the limitations, so you might be able to copy a trans skill / 3rd job?)
SC_AUTOSHADOWSPELL#
オートシャドースペル
習得条件 : Reproduce 5
系列 : Active / Buff
内容 : Enables you to auto cast a learned "Magic Spell" through Preserve or Reproduce
[Level 1] : Chance 30% / Active Level 1 / Duration 60s
[Level 2] : Chance 28% / Active Level 1 / Duration 80s
[Level 3] : Chance 26% / Active Level 2 / Duration 100 秒
[Level 4] : Chance 24% / Active Level 2 / Duration 120 秒
[Level 5] : Chance 22% / Active Level 3 / Duration 140 秒
[Level 6] : Chance 20% / Active Level 3 / Duration 160 秒
[Level 7] : Chance 18% / Active Level 4 / Duration 180 秒
[Level 8] : Chance 16% / Active Level 4 / Duration 200 秒
[Level 9] : Chance 14% / Active Level 5 / Duration 220 秒
[Level 10] : Chance 12% / Active Level 5 / Duration 240 秒
(Not sure what it means by 発動レベル, I think its Skill Level of Reproduce? but anyways i wouldn't mind auto casting SG at a certain chance. Or if Reproduce meant any target spell on you, Auto Assumptio? Hope the delays not a killer)
SC_SHADOWFORM#
シャドーフォーム
習得条件 : Stealth 3
系列 : Active / Defbuff
内容 : Hide within someone else's shadow, which enables you to redirect damage you are receiving to the player you use this skill on.
The skill is automatically disabled after a certain number of hits or if you get out of range of the player.
While in shadow form, you cannot attack, use skills, or use items.
[Level 1] : Damage Counts 5 hits / Consumes 10 sp per sec / Duration 30s
[Level 2] : Damage Counts 6 hits / Consumes 9 sp per sec / Duration 40s
[Level 3] : Damage Counts 7 hits / Consumes 8 sp per sec / Duration 50s
[Level 4] : Damage Counts 8 hits / Consumes 7 sp per sec / Duration 60s
[Level 5] : Damage Counts 9 hits / Consumes 6 sp per sec / Duration 70s
(WTF HACK SKILL IS THIS BS)
SC_TRIANGLESHOT#
トライアングルショット
習得条件 : Double Strafe 7
系列 : Active / Damage
内容 : Shoot 3 Arrows and attack. Consumes 3 Arrows at skill usage. At a low chance, those that receive damage may get knockbacked.
[Level 1] : ATK 300% / Range 7 Cell / 2% Chance of Knockback
[Level 2] : ATK 330% / Range 7 Cell / 3% Chance of Knockback
[Level 3] : ATK 360% / Range 7 Cell / 4% Chance of Knockback
[Level 4] : ATK 390% / Range 9 Cell / 5% Chance of Knockback
[Level 5] : ATK 420% / Range 9 Cell / 6% Chance of Knockback
[Level 6] : ATK 450% / Range 9 Cell / 7% Chance of Knockback
[Level 7] : ATK 480% / Range 9 Cell / 8% Chance of Knockback
[Level 8] : ATK 510% / Range 11 Cell / 9% Chance of Knockback
[Level 9] : ATK 540% / Range 11 Cell / 10% Chance of Knockback
[Level 10] : ATK 570% / Range 11 Cell / 11% Chance of Knockback
(Arrow Shower and Arrow Repel combined.. who the hell gets Double Strafe 7 anyways on a Stalker. Personally
"lawlz" is all im gonna say, useless)
SC_STRIPACCESSARY#
ストリップアクセサリー
習得条件 : Strip Weapon 1
系列 : Active / Debuff
内容 : Enables you to forcefully strip 2 Accessories from a player
Stripped Accessories cannot be reequipped for a certain time. When used on a monster, for a set amount of time INT, DEX, LUK are reduced by 20%.
[Level 1] : Success 14% / Duration 60s
[Level 2] : Success 16% / Duration 60s
[Level 3] : Success 18% / Duration 60s
[Level 4] : Success 20% / Duration 60s
[Level 5] : Success 22% / Duration 60s
(Get rid of those god damn Megingjards now! or 2 of those god damn MS Medals... for 1 minute. Too bad it doesn't state anything about this working auto with Full Strip, guess u can Full Strip First then Strip Acc vice versa)
SC_BODYPAINT#
ボディーペインティング
習得条件 : Shadow Chaser Basic Skill
系列 : Active / Debuff / Detecting
内容 : Throw paint all around you to find hidden enemies.This skill not only finds hidden enemies but if the paint hits any target, the target has a chance to receive the darkness status as well as ASPD -25%.
[Level 1] : Darkness Rate 5% / ASPD Decrease Chance 5% / Duration 5s
[Level 2] : Darkness Rate 7% / ASPD Decrease Chance 10% / Duration 7s
[Level 3] : Darkness Rate 9% / ASPD Decrease Chance 15% / Duration 9s
[Level 4] : Darkness Rate 11% / ASPD Decrease Chance 20% / Duration 11s
[Level 5] : Darkness Rate 13% / ASPD Decrease Chance 25% / Duration 13s
(A Stalker Detect, interesting, I wonder if the effect works without detecting an enemy, and just hitting the paint on people around you)
SC_INVISIBILITY#
インビジビルリティ(透明化)
習得条件 : Auto Shadow Spell 7 / Deadly Infect 5 / Masquerade: Unlucky 3
系列 : Active / Buff
内容 : Hide yourself completely. You can attack while hidden, but your attacks are considered to be Ghost 1 Property
While hidden, SP Keeps draining and you can't use Skills or Items. At SP 0, the skill is disabled.
[Level 1] : Critical +20% / ASPD -40% / SP 9% per second
[Level 2] : Critical +40% / ASPD -30% / SP 8% per second
[Level 3] : Critical +60% / ASPD -20% / SP 7% per second
[Level 4] : Critical +80% / ASPD -10% / SP 6% per second
[Level 5] : Critical +100% / No ASPD Penalty / SP 5% per second
(Weird Skill in general, not sure what to say)
SC_DEADLYINFECT#
デッドリーインパクト <--- Whoever translated this on the Jap Diary wrote Deadly Impact lol
習得条件 : Shadow Form 3 / Auto Shadow Spell 5
系列 : Active / Buff
内容 : Whether you attack or get attacked, and if you have a status effect on you, you can transfer the same effect to the target
This doesn't mean however that the status effect on you is going to be cured.
[Level 1] : Duration 10s
[Level 2] : Duration 15s
[Level 3] : Duration 20s
[Level 4] : Duration 25s
[Level 5] : Duration 30s
(Think it's pretty neat, a Buff that lets u transfer status effects to them also)
SC_ENERVATION# <-- think its Innovation
Masquerade: Innovation (Mask: 脱力)
習得条件 : Body Painting 1
系列 : Active / Debuff
内容 : The target that is affected by this skill, has their ATK reduced as well as lose certain gears (unknown) for the duration.
When using this skill, you will need a Brush and it consumes 1 Face Paint. Success depends on the user level, the target and the stats of each person.
[Level 1] : ATK -30% / 10s Duration
[Level 2] : ATK -40% / 15s Duration
[Level 3] : ATK -50% / 20s Duration
SC_GROOMY#
Masquerade: Gloomy (Mask: Melancholy)
習得条件 : Body Painting 1
系列 : Active / Debuff
内容 : The target caught with this skill, has their ATK Speed and Walk Speed Decreased, any pets they have (Including Peco, Homunculus, Dragons, Wolves) leave you. (it specifically says leave, I don't know if its just Homuns Vanished and thus resummonable)
When using this skill, you need a brush, and consumes 1 Face Paint. Success depends on the user level, the target and the stats of each person.
[Level 1] : ATK Speed -30% / HIT -20% / 10s Duration
[Level 2] : ATK Speed -40% / HIT -40% / 15s Duration
[Level 3] : ATK Speed -50% / HIT -60% / 20s Duration
( Don't ask me about the HIT -x%, it says Hit, so it might be an added bonus, otherwise lol itll be really annoying for Pecos cause it means you have to keep going back to town to get one again, would suck if Homuns jus left the master, good riddance of Dragons and Wolves from RK and the new sniper)
SC_IGNORANCE#
Masquerade: Ignorance (Mask: Silent)
習得条件 : Body Painting 1
系列 : Active / Debuff
内容 : The target caught by this skill lose a fixed amount of SP,while the user receives half the SP recovered. If used on a monster, you recover around the same amount of SP as the level of the monster. Also during the duration, the target cannot use Magic or Skills. When using this skill, you need a brush, and consumes 1 Face Paint. Success depends on the user level, the target and the stats of each person.
[Level 1] : SP 100 Drained / Duration 10s
[Level 2] : SP 200 Drained / Duration 15s
[Level 3] : SP 300 Drained / Duration 20s
(Very nice skill, this skill disables Mage Classes and Champs completely for the duration and renders every other class (other then Sniper I guess))
SC_LAZINESS#
Masquerade: Laziness (Mask: Idle)
習得条件 : Masquerade: Innovation 1 / Gloomy 1 / Ignorance 1
系列 : Active / Debuff
内容 : The target caught by this skill, has their walking speed? and casing slowed, and flee is reduced. The target caught in laziness status also has to spend [Laziness Skill Level x 10] of additional SP for skill usages. When using this skill, you need a brush, and consumes 1 Face Paint. Success depends on the user level, the target and the stats of each person.
[Level 1] : Flee -10% / Walk Speed? and Cast Speed -20% / Duration 10s
[Level 2] : Flee -20% / Walk Speed? and Cast Speed -30% / Duration 15s
[Level 3] : Flee -30% / Walk Speed? and Cast Speed -40% / Duration 20s
(Pretty interesting, SP Usage is pretty gay if u get caught, that means Mystic Amp or Spear Dynamo or Guard will cost over 100 sp to keep using lol? and reduced cast time. Im unsure of the Walk Speed Decrease, the wording was weird)
SC_UNLUCKY#
Masquerade: Unlucky (Mask: Misfortune)
習得条件 : Masquerade: Laziness 1 / Weakness 1
系列 : Active / Debuff
内容 : The target caught by this skill has reduced CRIT and PDODGE. Also whenever a skill is used, it takes a certain amount of zeny to use. As an additional affect, the target also gets either/and/or the Poison, Darkness, Silence status. When using this skill, you need a brush, and consumes 1 Face Paint. Success depends on the user level, the target and the stats of each person.
[Level 1] : CRIT - 10 / PDODGE -10 / Duration 10s
[Level 2] : CRIT - 20 / PDODGE -20 / Duration 15s
[Level 3] : CRIT - 30 / PDODGE -30 / Duration 20s
(Probably not gonna be used much, a hinderance to Crit Classes but nothing too much to worry about. Wonder how much zeny it takes to do skills though, might be sp based?)
SC_WEAKNESS#
Masquerade: Weakness (Mask: Tired)
習得条件 : Masquerade: Innovation 1 / Gloomy 1 / Ignorance 1
系列 : Active Debuff
内容 : The target caught by this skill, has their MAX HP reduced and they have their weapon and shield temporarily stripped for the duration. When using this skill, you need a brush, and consumes 1 Face Paint. Success depends on the user level, the target and the stats of each person.
[Level 1] : MHP -10% / Duration 10s
[Level 2] : MHP -20% / Duration 15s
[Level 3] : MHP -30% / Duration 20s
(No question asked, best disable versus MR Pallys and works great against Tanks)
SC_MANHOLE#
マンホール
習得条件 : Flag Graffiti 1
系列 : Active / Ground
内容 : Draw a line and drop a target. Whoever steps on this hole is unable to do anything, and cannot attack each other.
When using this skill, you need a Paintbrush, and consumes 1 Surface Paint.
[Level 1] : Duration 5s
[Level 2] : Duration 10s
[Level 3] : Duration 15s
(Root, Stalker version)
SC_DIMENSIONDOOR#
ディメンションドア(次元の入口)
習得条件 : Manhole 1
系列 : Active / Ground
内容 : Draw a Magical Gate on the ground, and whoever goes in it will get teleported to the users destination (ie: Warp Portal ver. Dark Chaser). When using this skill, you need a Paintbrush, and consumes 1 Surface Paint.
[Level 1] : Duration 4s
[Level 2] : Duration 8s
[Level 3] : Duration 12s
(Guess you can only have 1 memo?)
SC_CHAOSPANIC#
カオスパニック
習得条件 : Manhole 1
系列 : Active / Ground
内容 : Draw a confusing art, anyone who steps in will have the Chaos status. Any player with chaos player move at random. Monsters with Chaos status will be attacking targets at random. When using this skill, you need a Paintbrush, and consumes 2 Surface Paint.
[Level 1] : Duration 5s
[Level 2] : Duration 10s
[Level 3] : Duration 15s
(Useless)
SC_MAELSTROM#
メイルシュトローム(渦)
習得条件 : Chaos Panic 3 / Masquerade Unlucky 3
系列 : Active / Ground
内容 : Draw a Maelstrom on the ground. Any ground magic skill will be absorbed. The user will be able to absorb SP depending on the Magic Level. When using this skill, you need a Paintbrush, and consumes 2 Surface Paint.
[Level 1] : Duration 7s
[Level 2] : Duration 14s
[Level 3] : Duration 21s
(Absorb SG, Absorb LoV, Absorb MS, Absorb... ME, Sanc, Ganbantein? Heck lets just absorb any of those 3rd Class Magic Skills too weird ass stuff, but its the new Magnetic Earth from Stalkers!)
SC_BLOODYLUST#
ブラッディラスト
習得条件 : ディメンションドア 3
系列 : アクティブ / 地面
内容 : 地面に人を興奮させる赤い色の図形を描いて、この中に入った対象にプロボック Lv10効果を与える。
スキル使用時ペイント筆が必要であり、サーフェイスペイント 2個を消費する。
[Level 1] : 持続時間 7 秒
[Level 2] : 持続時間 14 秒
[Level 3] : 持続時間 21 秒
SC_FEINTBOMB#
フェイントボム
習得条件 : ディメンションドア 3
系列 : アクティブ / 地面
内容 : 地面に自分とまったく同じな模様のにせ物を描いておく。使用者自身はバックスライディングで 6 セル後に後退する。
しばらく後にせ物が爆発すればその周辺のすべての敵方にダメージを与える。スキル使用時ペイント筆が必要で あり、サーフェイスペイント 1個を消費する。
[Level 1] : 攻撃力 300%
[Level 2] : 攻撃力 400%
[Level 3] : 攻撃力 500%
SC_INVISIBILITY#
インビジビルリティ(透明化)
習得条件 : Auto Shadow Spell 7 / Deadly Infect 5 / Masquerade: Unlucky 3
系列 : Active / Buff
内容 : Hide yourself completely. You can attack while hidden, but your attacks are considered to be Ghost 1 Property
While hidden, SP Keeps draining and you can't use Skills or Items. At SP 0, the skill is disabled.
[Level 1] : Critical +20% / ASPD -40% / SP 9% per second
[Level 2] : Critical +40% / ASPD -30% / SP 8% per second
[Level 3] : Critical +60% / ASPD -20% / SP 7% per second
[Level 4] : Critical +80% / ASPD -10% / SP 6% per second
[Level 5] : Critical +100% / No ASPD Penalty / SP 5% per second
SC_AUTOSHADOWSPELL#
オートシャドースペル
習得条件 : Reproduce 5
系列 : Active / Buff
内容 : Enables you to auto cast a learned "Magic Spell" through Preserve or Reproduce
[Level 1] : Chance 30% / Active Level 1 / Duration 60s
[Level 2] : Chance 28% / Active Level 1 / Duration 80s
[Level 3] : Chance 26% / Active Level 2 / Duration 100 秒
[Level 4] : Chance 24% / Active Level 2 / Duration 120 秒
[Level 5] : Chance 22% / Active Level 3 / Duration 140 秒
[Level 6] : Chance 20% / Active Level 3 / Duration 160 秒
[Level 7] : Chance 18% / Active Level 4 / Duration 180 秒
[Level 8] : Chance 16% / Active Level 4 / Duration 200 秒
[Level 9] : Chance 14% / Active Level 5 / Duration 220 秒
[Level 10] : Chance 12% / Active Level 5 / Duration 240 秒
(Not sure what it means by 発動レベル, I think its Skill Level of Reproduce? but anyways i wouldn't mind auto casting SG at a certain chance. Or if Reproduce meant any target spell on you, Auto Assumptio? Hope the delays not a killer)
SC_DEADLYINFECT#me pregunto si podría traspasar buffs como o counter instinct/reject sword.. como para pasarlo a un assa con poison react =D... pero tal vez la mayor utilidad sería traspasar el freeze status y obtener cierta "inmunidad" contra esos abusivos que te atacan congelado T_T
デッドリーインパクト <--- Whoever translated this on the Jap Diary wrote Deadly Impact lol
習得条件 : Shadow Form 3 / Auto Shadow Spell 5
系列 : Active / Buff
内容 : Whether you attack or get attacked, and if you have a status effect on you, you can transfer the same effect to the target
This doesn't mean however that the status effect on you is going to be cured.
[Level 1] : Duration 10s
[Level 2] : Duration 15s
[Level 3] : Duration 20s
[Level 4] : Duration 25s
[Level 5] : Duration 30s
la verdad que sigue siendo un pj digno para ser GM de los clanes....de todas formas no tiene pinta que sea de ATK, sino más de un segundo plano.thief ofecivo= assa
aunque la skill de pegar escondido esta genial, aunque el elemento ghost lv 1 puede echar para atras, al que pilles con ghostring lo desmontas...habra que ver en las próximas actualizaciones que le van retocando.
la verdad que sigue siendo un pj digno para ser GM de los clanes....de todas formas no tiene pinta que sea de ATK, sino más de un segundo plano.thief ofecivo= assa
aunque la skill de pegar escondido esta genial, aunque el elemento ghost lv 1 puede echar para atras, al que pilles con ghostring lo desmontas...habra que ver en las próximas actualizaciones que le van retocando.
thief tactico= rogue
SPRITES YA POR FAVOR O DIOS MIOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO !!!!!!!!!!!!!!!!!!
vaya owned sera este stlalker xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
dios, me encanta, es decir, mi voluntad en este juego de tokar los kojones SE VERA INCREMENTADA EN UN 9999999999999999999999999999999%
asdasdasdasdasd, k feliz xD
mi voluntad en este juego de tokar los kojones SE VERA INCREMENTADA EN UN 9999999999999999999999999999999%
las skills de Warlock se ven interesantes, aunque ciertamente una parece copia de una de sage, igual que una de shadow chaser xD
Fatal Menace
Reproduce
Auto Shadow Spell
Shadow Form
Triangle Shot
Strip Accessory
Invisibility
Deadly Infect
Body Painting
Masquerade - Enervation
Masquerade - Gloomy
Masquerade - Ignorance
Masquerade - Laziness
Masquerade - Weakness
Masquerade - Unlucky
Man Hole
Dimension Door
Chaos Panic
Maelstrom
Bloody Lust
Feint Bomb