Common Patch- Family Month event has ended.
- The secret option of the event item "Pure White Cloth" is removed.
- The Schwarzwald region Kafra's Lilas and Altima and the Cool Event Corp NPC illustrations are updated.
- Corrected map errors on ein_fild01, comodo, and mid_camp.
- Updated the text description for the Orlean's Uniform and Morpheus Hood.
Main Servers- Corrected an issue where when a Guillotine Cross used Poisoning Weapon it would use the max level instead of their current level learned.
- Corrected an issue where non assassin jobs would receive the aspd bonus from consuming a poison bottle.
- Corrected a bug where cursed Circle would not always work.
- Corrected the item 'Cure Free' not removing the Bleeding status ailment.
- Corrected the Salamander Card's option to improve firepillar damage not applying correctly.
Sakray Test Server- Corrected an issue where a Wizard could damage themselves with their own firepillars.
- Corrected a bug where Rogue type characters could not plagerize skills from the Biolabs 4f monsters.
- Corrected an issue with the Homunculus Elanor where it's grappler type skills would not deal damage.
- Corrected a bug where Land Protector would partially dissapear.
- Corrected an issue with the Mora pool quest.
- Corrected an issue with Aimed bolt where instead of doing multiple hits it would only hit once.
- Corrected an issue with the Cat Club weapon where it wouldn't trigger the charm effect.
- Increased the area of effect for Homunculus Dieter's skills "Lava Slide" and "Volcanic Ash".
- Made the following adjustments to 3rd job skills.
- Ranger
- Arrow Storm
- Fixed cast time is removed, variable cast time changed.
- Skill cooldown time is increased.
- Area of effect is increased.
- Damage formula is changed.
- Fear Breeze
- Activation chance increased.
- SP cost increased.
- Aimed Bolt
- Fixed an issue where it would not do correct damage even if the target was trapped.
- Electric Shocker
- Duration time increased.
- The SP drain each second is greatly increased.
- Cluster Bomb
- The damage is now influenced by your level of Trap Research.
- You can no longer place cluster bomb directly beneath an enemy's feet.
- Damage formula is adjusted.
- Warg Bite
- Skill cooldown time is now different for each skill level.
- The targets stats no longer affect the duration time.
- Camouflage
- The movement speed increases with each skill level, with at level 5 you move at normal speed.
- Firing Trap/Icebound Trap
- Firing Trap now deals fire element damage, and Icebound trap Water element damage.
- Damage is now influenced by your level of Trap Research.
- Damage formula is adjusted.
- Status success rate is increased. (60% ~ 100%)
- Mechanic
- Arm Cannon
- Changed from being a ground target skill to being a targeted skill with an area of effect.
- Magnetic Field/Neutral Barrier/Stealth Field
- Skill Cooldown time decreased.
- Skill SP cost changed (except for Stealth Field).
- Magnetic Field - Before: 90-90-90 -> After: 60-70-80
- Neutral Barrier - Before: 90-90-90 -> After: 80-90-100
- Vulcan Arm
- Changed from dealing single target damage to damaging all enemy's around the target.
- FAW Silver Sniper/Magic Decoy
- You can no longer have your cast interrupted while casting a FAW skill.
- Silver Sniper/Magic Decoy HP greatly increased.
- Silver Sniper/Magic Decoy duration time increased.
- Silver Sniper's attack power increased.
- Dismantle FAW
- Increased the range of the skill
- Axe Boomerang
- Skill reuse time decreased.
- Skill range increased.
- Skill damage formula changed.
- Infrared Scan
- Skill reuse time decreased.
- Hovering
- While hovering your character is no longer affected by Sura's Windmill and a Royal Guard's Moonlight Slasher.
- Guillotine Cross
- Venom Impress
- Venom Impress range increased.
- Cross Impact
- The damage of cross impact is now influenced by your base level.
- Warlock
- The damage radius of comet slightly decreased.
- Rune Knight
- Hundred Spear
- Range Increased.
- Skill cooldown time increased.
- Damage is increased a little.
- Dragon Howling
- SP cost reduced.
- Fear duration time reduced.
- Skill cooldown time decreased.
- Shadow Chaser
- Manhole
- You cannot place a manhole overlapping an existing manhole.
- Wanderer & Minstrel
- Song and chorus skills are split into two groups. Skill effects in one group will not overwrite skill effects in the other group.
- [A Group]
- Swing Dance
- Symphony of Lovers
- Moonlit Serenade
- Windmill Rush
- Echo Song
- Harmonize
- [B Group]
- Voice of Siren
- Deep Sleep Lullaby
- Circle of Nature
- Melancholy
- Song of Mana
- Dance with Wargs
- Saturday Night Fever
- Lerad's Dew
- Melody of Sink
- Warcry of Beyond
- Unlimited Humming Voice