18/08/2010 - Mantenimiento

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Hiro

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Common Patch

- Ha comenzado el Lagunta Event. (Moviendo NPCs en Prontera/Geffen/Payon/Morroc/Rachel/Lighthalzen).

- El evento Seal Quest Reset ha comenzado. Habla con el Reset NPC en prontera. Un reset completo sólo puede hacerse una vez por personaje. Se puede resetear incluso si no han completado todas las quest, pero aún así sólo será posible hacer reset una vez.

- El evento Monster Race ha comenzado.

- Corregida la opción del tiempo de casteo del item Healing Light.
- Se ha corregido un problema en el que Renovatio y Epiclesis recuperaban HP meintras se estaba en Frenzy.

- Añadida la capacidad de devolver los accesorios de ArchBishop por monedas si lo recibe un job que no sea ArchBishop.

- El evento del octavo aniversario ha terminado. El item del evento de aniversario Jumping Angeling pierde su bono de eventos y los items relacionados al evento se retiran.

- Added the Shop Lookup System.  Catalogs are available in the paradise group building. (Updated after initial announcement)

  • What is a Catalog?  A catalog is a magic crafted scroll from the geffen school of magic that allows you to easily look up items in shops.
  • You can use the catalog item to look up items that are being sold via Vending of other players.  There are two types of catalogs, Silver and Gold.

[Silver Catalog]
Number of Uses: 10
Place of Purchase: Paradise Group
Price: 200z
Special Function: Shows shop location on the minimap.

[Gold Catalog]
Number of Uses: 10
Place of Purchase: Item Mall
Special Function: Allows direct purchase from shop.
 
Usage:
  • Step 1. Use the catalog, it'll be removed from your inventory.
  • Step 2. Type in the name of the desired item.  Note that when  looking up an item, you need to use the items base name.  You can't  search for an item with a specific manufacturer name, refine level, element, or  socketed cards.
  • Step 3. Press the lookup button to see a list of shops currently selling that item.
  • Step 4. When you select a vendor name you can use the scroll's special function.
  • Each scroll has a special function that allows you to easily find or use a merchant shop.  To use the special function, simply click on the vendor's name.  The Silver Catalog can be used to show that vendors location on the minimap.  The gold catalog will directly bring up the vendors shop no matter where you are.
  • Catalog event: For a limited time, when purchasing silver catalogs, you'll also be given a bronze catalog.  These function the same as gold, but will be removed after the event ends on September 1st.
Main Servers

- Se ha añadido un nuevo Cash Shop Item "Candy Magic". Por tiempo limitado al comprar el item tambien se te dará un "Fortune Egg".

- Las skills Deadly Poison, Overthrust y Exceed Break se han ajustado.
-> Deadly Poison y Max Overthrust no podrán ser usadas si no se tiene un arma equipada..
-> Cambiar el arma cancela Deadly Poison, Max. Overthrust y Exceed Break.

Sakray Test Server

- Las Paradise Quests se actualizan, nuevos equipos son agregados.

- Agregada actualización de balance en skills de Ranger.

Arrow Storm
El área de efecto incrementa con el nivel de la skill.
Nivel 1-5:  5x5 celdas
Nivel 6-9: 7x7 celdas
Nivel 10: 9x9 celdas

Fear Breeze
Cambiado para funcionar sólo con ataques de largo alcanze.

Aimed Bolt
El daño se mejora con el nivel base.
El número de golpes que la skill hace a mounstros small/medium/large pasa de  (2/3/4) a (2-3/3-4/4-5).

Cluster Bomb
La trampa ahora puede colocarse bajo los un objetivo.

Warg Rider
Costo de SP reducido a 2.

Warg Dash
Costo de SP reducido a 4.

Warg Strike
El costo de SP cambia con base en el nivel de la skill a 20/22/24/26/28.

Warg Bite
Cooldown de la skill ha cambiado a 15 segundos.
La duraciñon base de la skil se reduce a 10 segundos.
La habilidad ahora tiene probabilidad de éxito o fracaso.

Camouflage
Se remueve la duración de la skill.
Sin embargo, Crit se incrementa en 100, y el daño se incrementa en 300.

Firing/Icebound Trap
Ahora puede colocar hasta dos a la vez.

Unnoficial Patch

-Nuevas skills de Homunculos S
Citar
MH_STYLE_CHANGE
MH_SONIC_CRAW
MH_SILVERVEIN_RUSH
MH_MIDNIGHT_FRENZY
MH_STAHL_HORN
MH_GOLDENE_FERSE
MH_STEINWAND
MH_HEILIGE_STANGE
MH_ANGRIFFS_MODUS
MH_TINDER_BREAKER
MH_CBC
MH_EQC
MH_MAGMA_FLOW
MH_GRANITIC_ARMOR
MH_LAVA_SLIDE
MH_PYROCLASTIC
MH_VOLCANIC_ASH

Nuevos Items
Información adicional
Citar
12596#Magic Candy#
For 1 minute, adds MATK + 30, reduces fixed casting time by 70%, and makes it so casting cannot be interupted. Drains 90SP every 10 seconds while active. Has a re-use delay of 3 minutes. If you die, the item effect is removed.
Weight: 1

1197#P. Slayer III#
Cannot be refined.
Weapon Class: 2h Sword
Attack: 200
Weight: 0
Level: 3
Req Lv: 60
Class: Swordsman Type

1289#P. Katar I#
Cannot be refined.
Weapon Class: Katar
Attack: 155
Weight: 0
Level: 3
Req Lv: 60
Class: Assassin

1391#P. Two-Hand Axe I#
Cannot be refined.
Weapon Class: Two Hand Axe
Attack: 195
Weight: 0
Level: 3
Req Lv: 60
Class: Merchant/Swordsman Type

1434#P. Spear I#
Cannot be refined.
Weapon Class: Spear
Attack: 165
Weight: 0
Level: 3
Req Lv: 60
Class: Swordsman Type

1583#P. Book I#
Cannot be refined.
MATK + 110
Weapon Class: Book
Attack: 135
Weight: 0
Level: 3
Req Lv: 60
Class: Priest/Sage Type

1658#P. Staff II#
Cannot be refined.
INT + 4, MATK + 170.
Weapon Class: Staff
Attack: 60
Weight: 0
Level: 3
Req Lv: 60
Class: Mage/Acolyte Types, Soul Linker

1831#P. Knuckle I#
Cannot be refined.
Weapon Class: Knuckle
Attack: 120
Weight: 0
Level: 3
Req Lv: 60
Class: Priest/Monk

1931#P. Guitar I#
Cannot be refined.
Weapon Class: Instrument
Attack: 125
Weight: 0
Level: 3
Req Lv: 60
Class: Bard

1986#P. Tail I#
Cannot be refined.
Weapon Class: Whip
Attack: 125
Weight: 0
Level: 3
Req Lv: 60
Class: Dancer

2473#Paradise Boots IV#
VIT + 1, AGI + 1.
Increases HP recovery rate by 28%.
Increases SP recovery rate by 12%.
Cannot be refined.
Type: Boots
Defense: 20
Weight: 0
Req Lv: 60
Class: All Jobs

2571#Paradise Manteau II#
FLEE + 12.
Reduces damage from neutral targets by 10%.
Cannot be refined.
Type: Garment
Defense: 18
Weight: 0
Req Lv: 60
Class: All Jobs

13066#P. Dagger III#
MATK + 80.
Cannot be refined.
Weapon Class: Dagger
Attack: 165
Weight: 0
Level: 3
Req Lv: 60
Class: Novice/Swordsman/Mage/Archer/Merchant/Thief Types + Ninja & Soul Linker

13114#P. Revolver III#
HIT - 5.
Cannot be refined.
Weapon Class: Pistol
Attack: 76
Weight: 0
Level: 3
Req Lv: 60
Class: Gunslinger

13310#P. Huuma Suriken I#
MATK + 50.
Cannot be refined.
Weapon Class: Huuma Shuriken
Attack: 170
Weight: 0
Level: 3
Req Lv: 60
Class: Ninja

13434#P. Saber III#
Cannot be refined.
Weapon Class: Sword
Attack: 185
Weight: 0
Level: 3
Req Lv: 60
Class: Swordsman/Merchant/Thief Type

15031#Paradise Robe IV#
STR + 1, INT + 1, DEX + 1.
MaxHP + 500, MaxSP + 50.
MDEF + 5.
Cannot be refined.
Type: Armor
Defense:
Weight: 0
Req Lv: 60
Class: All

16014#P. Mace III#
Cannot be refined.
Weapon Class: Mace
Attack: 172
Weight: 0
Level: 3
Req Lv: 60
Class: Swordsman/Acolyte/Merchant Types

19106#P. Bow III#
Cannot be refined.
Weapon Class:
Attack: 140
Weight: 0
Level: 3
Req Lv: 60
Class: Archer Type, Rogue



18514#Paradise Hat II [1]#
When dealing physical damage there's a high chance that for 5 seconds you will gain ATK + 10.
When dealing magic damage there's a high chance that for 5 seconds you will gain MATK + 10.
Type: Headgear (Upper)
Defense: 5
Weight: 0
Req Lv: 60
Class: All Jobs
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Nuevas quests del Paradise Group
Información adicional
Citar
First Grade Pradise Group Test

1. Go to Comodo and meet Romeo.
2. Kill 3 Stalactic Golems.
3. Kill 30 Stalactic Golems.
4. Collect 10 Branch, 10 Sholder Protector, 7 Sharp Pleaf. (Might be wrong on the branch)
5. Return to PGroup.

Second Grade Pradise Group Test

1. Go to Glast Heim Monestary and meet Yohane.
2. Kill 20 Wraiths.
3. Kill 10 Evil Druids.
4. Return to PGroup.

Third Grade Pradise Group Quest

1. Go to Einbroch and meet with Kiren.
2. Kill 30 Porcelio.
3. Kill 30 Noxious.
4. Kill 30 Venomous.
5. Kill 5 Bear Doll.
6. Return to PGroup.

Fourth Grade Pradise Group Quest

1. Go to Ice Dungeon and meet with Oomi.
2. Kill 30 Siroma's.
3. Collect 30 Glacial Hearts, 1 Hot Sauce, and 1 Milk.
4. Return to Paradise Group.
5. Talk to Mil in New World.
6. Kill 1 Nepenthes.
7. Kill 5 Pingicula.
8. Return to Paradise Group.

Gear enhancement quest

1. Collect 20 Iron Ore and 10 Iron for Toln.
2. Bring 20 iron plates to Toln.
3. Toln gives random boosts to your paradise hat and gears. You can try again for new boosts after a cooldown and if you bring the items again.
[close]

-Descripción de las skills de Homunculos S
Información adicional
Summon Legion
Max Lv: 5
Desc: Summons an insect type monster to attack a single target. The higher the skill level, the stronger the insect monster that is summoned.
[Lv 1] SP Cost: 60 / Summons Hornet / Duration 20 seconds
[Lv 2] SP Cost: 80 / Summons Giant Hornet / Duration 30 seconds
[Lv 3] SP Cost: 100 / Summons Giant Hornet / Duration 40 seconds
[Lv 4] SP Cost: 120 / Summons Luciola Vespa / Duration 50 seconds
[Lv 5] SP Cost: 140 / Summons Luciola Vespa / Duration 60 seconds


Needle of Paralysis
Max Lv: 5
Desc: Stings a target with a powerful numbing poison, which causes poison element damage and causes the paralysis status effect.
While under the effect of paralysis, the target cannot move, takes longer to cast skills and has reduced defense. The duration of paralysis is reduced by VIT and Luk.
[Lv 1] SP Cost: 48 / Physical Damage 800% / Paralysis Chance 45%
[Lv 2] SP Cost: 60 / Physical Damage 900% / Paralysis Chance 50%
[Lv 3] SP Cost: 72 / Physical Damage 1000% / Paralysis Chance 55%
[Lv 4] SP Cost: 84 / Physical Damage 1100% / Paralysis Chance 60%
[Lv 5] SP Cost: 96 / Physical Damage 1200% / Paralysis Chance 65%


Poison Mist
Max Lv: 5
Desc: Disperses an arial toxin that affects all targets that enter. Deals poison element damage as well as causes blindness. You can only have one active at a time.
[Lv 1] SP Cost: 65 / Blind Chance 20% / Duration 12 seconds
[Lv 2] SP Cost: 75 / Blind Chance 30% / Duration 14 seconds
[Lv 3] SP Cost: 85 / Blind Chance 40% / Duration 16 seconds
[Lv 4] SP Cost: 95 / Blind Chance 50% / Duration 18 seconds
[Lv 5] SP Cost: 105 / Blind Chance 60% / Duration 20 seconds


Pain Killer
Max Lv: 5
Desc: Injects a target with a mild paralytic toxin, which delays the effects of damage taken. The delayed damage is also reduced. However it causes a side effect of lowering attack speed.
[Lv 1] SP Cost: 48 / Duration 20 seconds
[Lv 2] SP Cost: 52 / Duration 30 seconds
[Lv 3] SP Cost: 56 / Duration 40 seconds
[Lv 4] SP Cost: 60 / Duration 50 seconds
[Lv 5] SP Cost: 64 / Duration 60 seconds


Light of Regeneration
Max Lv: 5
Desc: For a certain amount of time, the homunculus shines the light of regeneration on the master. If the summoner should die, the homunculus will sacrifice itself to revive it's master. When the skill activates, intimacy drops. If you have other items or skills that revive you on death, those items will take priority. Higher skill levels increase the amount of HP you are revived with.
[Lv 1] SP Cost: 40 / Duration 360 seconds
[Lv 2] SP Cost: 50 / Duration 420 seconds
[Lv 3] SP Cost: 60 / Duration 480 seconds
[Lv 4] SP Cost: 70 / Duration 540 seconds
[Lv 5] SP Cost: 80 / Duration 600 seconds


Overed Boost
Max Lv: 5
Desc: Temporarially boosts the evasion and attack speed of the homunculus and the master to a fixed amount, but reduces defense by 1/2. While under the skill effect, your attack speed and evasion cannot be influenced by skills or items. Once the skill ends, the SP of the homunculus Vihanga and the master are reduced by half.
[Lv 1] SP Cost: 70 / Flee 340 / Attack Speed 181
[Lv 2] SP Cost: 90 / Flee 380 / Attack Speed 183
[Lv 3] SP Cost: 110 / Flee 420 / Attack Speed 185
[Lv 4] SP Cost: 130 / Flee 460 / Attack Speed 187
[Lv 5] SP Cost: 150 / Flee 500 / Attack Speed 189


Eraser Cutter
Max Lv: 5
Desc: Cutting at the speed of sound, deals multiple blows to a single target at long range. Depending on the skill level, deals either Wind Element damage or Neutral Element damage.
[Lv 1] SP Cost: 25 / Attack Power 600% / Wind Element Magic Damage
[Lv 2] SP Cost: 30 / Attack Power 1000% / Neutral Element Magic Damage
[Lv 3] SP Cost: 35 / Attack Power 800% / Wind Element Magic Damage
[Lv 4] SP Cost: 40 / Attack Power 1200% / Neutral Element Magic Damage
[Lv 5] SP Cost: 45 / Attack Power 1000% / Wind Element Magic Damage


Zeno Slasher
Max Lv: 5
Desc: Fires an illusion cutter across a wide area. Like illusion cutter, the skill level affects the attribute of the attack. All targets that take damage have a small chance to receive the bleeding status.
[Lv 1] SP Cost: 90 / Attack Power 500% / Wind Element Magic Damage / 5 x 5 cell area
[Lv 2] SP Cost: 100 / Attack Power 700% / Neutral Element Magic Damage / 5 x 5 cell area
[Lv 3] SP Cost: 110 / Attack Power 600% / Wind Element Magic Damage / 7 x 7 cell area
[Lv 4] SP Cost: 120 / Attack Power 900% / Neutral Element Magic Damage / 7 x 7 cell area
[Lv 5] SP Cost: 130 / Attack Power 700% / Wind Element Magic Damage / 9 x 9 cell area


Silent Breeze
Max Lv: 5
Desc: A quiet breeze. Recovers the HP of one target, but that target is silenced and cannot use skills. However, this silence effect removes other status effects. Has double the success rate on allies.
[Lv 1] SP Cost : 45 / Success Rate 30% / Duration 20 seconds
[Lv 2] SP Cost : 54 / Success Rate 35% / Duration 30 seconds
[Lv 3] SP Cost : 63 / Success Rate 40% / Duration 40 seconds
[Lv 4] SP Cost : 72 / Success Rate 45% / Duration 50 seconds
[Lv 5] SP Cost : 81 / Success Rate 50% / Duration 60 seconds


Style Change
Max Lv: 1
Desc: Switches your homunculus combat style between fighter and grappler. While in fighter style, the homunculus will gain spirit spheres as it deals or receives damage.
[Lv 1] SP Cost : 35


Sonic Claw
Max Lv: 5
Desc: Usable only in Fighter style. Deals a high speed claw attack to one target. The number of hits dealt is equal to the number of spirit spheres. If you have no spirit spheres, the skill will fail.
[Lv 1] SP Cost : 20 / Attack Power 40%
[Lv 2] SP Cost : 25 / Attack Power 80%
[Lv 3] SP Cost : 30 / Attack Power 120%
[Lv 4] SP Cost : 35 / Attack Power 160%
[Lv 5] SP Cost : 40 / Attack Power 200%


Silvervein Rush
Max Lv: 5
Desc: Usable only in Fighter style. The skill must be used directly after Sonic Claw. When used, consumes 1 spirit sphere. Deals damage to the target as has a chance to cause stun.
[Lv 1] SP Cost : 10 / Attack Power 150% / Stun Chance 25%
[Lv 2] SP Cost : 15 / Attack Power 300% / Stun Chance 30%
[Lv 3] SP Cost : 20 / Attack Power 450% / Stun Chance 35%
[Lv 4] SP Cost : 25 / Attack Power 600% / Stun Chance 40%
[Lv 5] SP Cost : 30 / Attack Power 750% / Stun Chance 45%


Midnight Frenzy
Max Lv: 5
Desc: Usable only after casting Silvervein Rush. Consumes 2 spirit spheres. Deals high damage and has a chance to cause Fear status. The chance to cause fear is increased with more spirit spheres. The skill 'Sonic Claw' can be used directly after.
[Lv 1] SP Cost : 8 / Attack Power 300%
[Lv 2] SP Cost : 16 / Attack Power 600%
[Lv 3] SP Cost : 24 / Attack Power 900%
[Lv 4] SP Cost : 32 / Attack Power 1200%
[Lv 5] SP Cost : 40 / Attack Power 1500%


Stahl Horn
Max Lv: 5
Desc: Performs a dash attack at a target, dealing damage, stunning them, and knocking them back 3 cells.
[Lv 1] SP Cost : 40 / Attack Power 600% / Range 5 cells / Stun Chance 20%
[Lv 2] SP Cost : 45 / Attack Power 700% / Range 6 cells / Stun Chance 24%
[Lv 3] SP Cost : 50 / Attack Power 800% / Range 7 cells / Stun Chance 28%
[Lv 4] SP Cost : 55 / Attack Power 900% / Range 8 cells / Stun Chance 32%
[Lv 5] SP Cost : 60 / Attack Power 1000% / Range 9 cells / Stun Chance 36%


Goldene Ferse
Max Lv: 5
Desc: Increases the homunculus's evasion and attack speed, and makes regular attacks holy attack by chance. During the skill duration, the skill 'Stahl Horn' will be holy property. Cannot be used in combination with 'Angriffs Modus'.
[Lv 1] SP Cost : 60 / Flee + 20 / ASPD + 10% / Holy Damage Chance 4% / Duration 30 seconds
[Lv 2] SP Cost : 65 / Flee + 30 / ASPD + 14% / Holy Damage Chance 6% / Duration 45 seconds
[Lv 3] SP Cost : 70 / Flee + 40 / ASPD + 18% / Holy Damage Chance 8% / Duration 60 seconds
[Lv 4] SP Cost : 75 / Flee + 50 / ASPD + 22% / Holy Damage Chance 10% / Duration 75 seconds
[Lv 5] SP Cost : 80 / Flee + 60 / ASPD + 26% / Holy Damage Chance 12% / Duration 90 seconds


Steinwand
Max Lv: 5
Desc: Casts the skill 'Safety Wall' directly under both the homunculus and master.
[Lv 1] SP Cost : 80 / Duration 30 seconds
[Lv 2] SP Cost : 90 / Duration 45 seconds
[Lv 3] SP Cost : 100 / Duration 60 seconds
[Lv 4] SP Cost : 110 / Duration 75 seconds
[Lv 5] SP Cost : 120 / Duration 90 seconds


Heilige Stange
Max Lv: 5
Desc: Deals holy property magic damage to a target and all those around them.
[Lv 1] SP Cost : 90 / Attack Power 750% / Holy Property Magic Damage / 3 x 3 cell area
[Lv 2] SP Cost : 100 / Attack Power 1000% / Holy Property Magic Damage / 3 x 3 cell area
[Lv 3] SP Cost : 110 / Attack Power 1250% / Holy Property Magic Damage / 3 x 3 cell area
[Lv 4] SP Cost : 120 / Attack Power 1500% / Holy Property Magic Damage / 3 x 3 cell area
[Lv 5] SP Cost : 130 / Attack Power 1750% / Holy Property Magic Damage / 5 x 5 cell area


Angriffs Modus
Max Lv: 5
Desc: Improves the homunculus's attack power for a period of time, but drastically reduces evasion and defense. Canot be used in combination with 'Goldene Ferse'.
[Lv 1] SP Cost : 60 / Attack Power + 70 / Defense - 50 / Evasion - 60 / Duration 30 seconds
[Lv 2] SP Cost : 65 / Attack Power + 90 / Defense - 70 / Evasion - 80 / Duration 45 seconds
[Lv 3] SP Cost : 70 / Attack Power + 110 / Defense - 90 / Evasion - 100 / Duration 60 seconds
[Lv 4] SP Cost : 75 / Attack Power + 130 / Defense - 110 / Evasion - 120 / Duration 75 seconds
[Lv 5] SP Cost : 80 / Attack Power + 150 / Defense - 130 / Evasion - 140 / Duration 90 seconds


Tinder Breaker
Max Lv: 5
Desc: Approaches a target and holds them using a locking technique. When using this skill, both the homunculus and target become locked in place unable to move, reducing flee to 0. Using the skill consumes 1 spirit sphere. The damage and duration of the lock is influence by the Homunculus's STR.
[Lv 1] SP Cost : 20 / Attack Power 100%
[Lv 2] SP Cost : 25 / Attack Power 200%
[Lv 3] SP Cost : 30 / Attack Power 300%
[Lv 4] SP Cost : 35 / Attack Power 400%
[Lv 5] SP Cost : 40 / Attack Power 500%


C.B.C. (Continual Break Combo)
Max Lv: 5
Desc: Can only be used in combination with Tinder Breaker. Consumes 2 spirit spheres. Deals damage and continually drains the target's SP. When used against monsters it deals additional damage instead of draining SP. Like tinder breaker, the target and homunculus cannot move and have flee reduced to 0. The duration is influenced by the Homunculus's STR.
[Lv 1] SP Cost : 10 / Base 400 Damage
[Lv 2] SP Cost : 20 / Base 800 Damage
[Lv 3] SP Cost : 30 / Base 1200 Damage
[Lv 4] SP Cost : 40 / Base 1600 Damage
[Lv 5] SP Cost : 50 / Base 2000 Damage


E.Q.C. (Eternal Quick Combo)
Max Lv: 5
Desc: Can only be used in combination with C.B.C. Consumes 3 spirit spheres. Deals damage to the target and causes weakness 100% chance, which reduces max HP, attack power, and defense. After using the skill the homunculus and monster become separated and evasion returns to normal.
[Lv 1] SP Cost : 24
[Lv 2] SP Cost : 28
[Lv 3] SP Cost : 32
[Lv 4] SP Cost : 36
[Lv 5] SP Cost : 40


Magma Flow
Max Lv: 5
Desc: When the homunculus receives damage there's a chance for it to eject magma around it, dealing fire damage to all targets in an area around the homunculus.
[Lv 1] SP Cost : 34 / Attack Power 100% / Area 3 x 3 cells / Activation Chance 3%
[Lv 2] SP Cost : 38 / Attack Power 200% / Area 3 x 3 cells / Activation Chance 6%
[Lv 3] SP Cost : 42 / Attack Power 300% / Area 3 x 3 cells / Activation Chance 9%
[Lv 4] SP Cost : 46 / Attack Power 400% / Area 5 x 5 cells / Activation Chance 12%
[Lv 5] SP Cost : 50 / Attack Power 500% / Area 5 x 5 cells / Activation Chance 15%


Granitic Armor
Max Lv: 5
Desc: Aranges volcanic rock to create a form of hard armor. Increases defense of the homunculus and player and reduces damage taken. However, when the skill ends you lose some of your HP. Duration is 60 seconds.
[Lv 1] SP Cost : 54 / Damage Reduction 2% / HP 6% Reduction
[Lv 2] SP Cost : 54 / Damage Reduction 4% / HP 12% Reduction
[Lv 3] SP Cost : 54 / Damage Reduction 6% / HP 18% Reduction
[Lv 4] SP Cost : 54 / Damage Reduction 8% / HP 24% Reduction
[Lv 5] SP Cost : 54 / Damage Reduction 10% / HP 30% Reduction


Lava Slide
Max Lv: 5
Desc: Causes a burst of lava which damages all targets an area. Targets that are hit have a chance to incur the burning status.
[Lv 1] SP Cost : 30 / Burning Chance 10%
[Lv 2] SP Cost : 35 / Burning Chance 20%
[Lv 3] SP Cost : 40 / Burning Chance 30%
[Lv 4] SP Cost : 45 / Burning Chance 40%
[Lv 5] SP Cost : 50 / Burning Chance 50%


Pyroclastic
Max Lv: 5
Desc: Changes both your and your homunculus's weapon to fire property and increases attack power. Also adds a chance to autocast 'Hammer Fall' when attacking. However, when the skill ends, your weapon breaks. The higher level your homunculus, the greater the increase in attack power.
[Lv 1] SP Cost : 20
[Lv 2] SP Cost : 28
[Lv 3] SP Cost : 36
[Lv 4] SP Cost : 44
[Lv 5] SP Cost : 52

volcanic Ash
Max Lv: 5
Desc: Disperses volcanic ash into the air, causing volcanic ash status to all those struck. While affected by volcanic ash, you have your hit rate halved and skills have a 50% chance of failure. Additionally, while within the area fire attacks deal additional damage, demihuman targets have their defense reduced by 50%, and water property monsters will have their attack power and evasion lowered by 50%. The duration of volcanic ash status is increased with skill level. A maximum of 3 can be active at once.
[Lv 1] SP Cost : 60 / Duration 8 seconds
[Lv 2] SP Cost : 65 / Duration 16 seconds
[Lv 3] SP Cost : 70 / Duration 24 seconds
[Lv 4] SP Cost : 75 / Duration 32 seconds
[Lv 5] SP Cost : 80 / Duration 40 seconds
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Patch en inglés
Información adicional
Common Patch

- Started the Lagunta event. (Moving NPCs found in Prontera/Geffen/Payon/Morroc/Rachel/Lighthalzen).

- Seal quest reset event has started.  Talk to the reset NPC in prontera.  A reset can only be done once per character.  You can reset even if you haven't completed all the quests, but you will still only be able to reset once.

- Started the monster race event.

- Corrected the cast time option of the Healing Light item.
- Corrected an issue where Renovatio and Epiclesis would allow you to recover HP while in Frenzy.

- Added the ability to return the arch bishop accessories for coins if you receive them on a job that is not an arch bishop.

- The 8th year aniversary event has ended.  The aniversary event item 'Jumping Angeling' hat loses its event bonus, and event related items are removed.

Main Servers

- Added a new cash shop item, 'Magic Candy'.  For a limited time purchase of this item will also give you a 'Fortune Egg'.

- Deadly Poison, Overthrust, and Exceed Break skills are adjusted.
-> The Deadly Poison or Overthrust Max cannot be used when no weapon is equipped.
-> Changing weapon cancels the duration of Deadly Poison, Overthrust Max, and Exceed Break skills.

Sakray Test Server

- Paradise group quests are updated, and new equipment items are added.

- Added Ranger skill balancing update.

  • Arrow Storm
    • The area of effect of the skill increases with skill level.
    • Level 1-5: 5x5 Cells
    • Level 6-9: 7x7 Cells
    • Level 10: 9x9 Cells

  • Fear Breeze
    • Changed to only work with long ranged attacks.

  • Aimed Bolt
    • The damage is improved with higher base level.
    • The number of hits the skill does to small/medium/large monsters is changed from (2/3/4) to (2-3/3-4/4-5).

  • Cluster Bomb
    • The trap can now be placed under a targets feet.

  • Warg Rider
    • SP cost reduced to 2.

  • Warg Dash
    • SP cost reduced to 4.

  • Warg Strike
    • SP cost changed based on skill level to 20/22/24/26/28.

  • Warg Bite
    • Skill cooldown time changed to 15 seconds.
    • The skill base duration is reduced to 10 seconds.
    • The skill now has a chance of success or failure.

  • Camouflage
    • Skill duration is removed.
    • However, max Crit is increased by 100, and damage is increased by 300.

  • Firing/Icebound Trap
    • You can now place up to two at a time.

[close]

Patch en coreano
Información adicional
안녕하세요.
라그나로크 온라인 운영팀입니다.

8월 18일 정기점검 내용과 서버점검 시간에 대한 안내입니다.


■ 점검시간

- 전서버 : 09:30 ~ 13:30




※ 점검시간 중 요금 관련 보안 시스템 점검으로 결제가 되지 않거나 불안정할 수 있습니다.
 가급적 정기점검이 종료된 이후부터 요금 결제를 시도하여 주시기를 권해드립니다.
※ 점검시간 중에는 안정화작업이 이루어지며 해당 시간동안 회원가입, 회원정보수정,
 홈페이지 로그인이 불가합니다. 이점 이용에 참고해 주시기 바랍니다.




■ 공통 패치내용

- 라간타 이벤트가 시작됩니다. (이동NPC는 프론테라/게펜/페이욘/모로크/라헬/리히타르젠에 있습니다.)
- 신급 퀘스트 초기화 이벤트가 시작됩니다. 초기화 NPC는 프론테라에 설치되어 있습니다.
 -> 초기화 이벤트는 단 1회만 가능하며, 이전에 퀘스트를 하지 않았던 캐릭터도 초기화를 실시할 경우
   초기화 한 것으로 간주되오니 주의하시기 바랍니다.
- 몬스터 레이싱 이벤트가 시작됩니다.
- 치유의 빛 아이템의 캐스팅 딜레이 옵션의 오류가 수정됩니다.
- 버서크 상태에서 레노바티오, 에피클레시스가 적용되던 오류가 수정됩니다.
- 아크 비숍 유물 중 액세사리는 아크 비숍이 아닌 캐릭터가 구매했을 경우 주화로 환불해주는 기능이
 추가됩니다.
- 8주년 이벤트가 종료됩니다.
 -> 8주년 기념 아이템인 `날고싶은 엔젤링`의 이벤트 옵션이 사라집니다.
 -> 이벤트 아이템인 8번 공이 모두 삭제됩니다.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

■ 본서버 패치내용

- 신규 캐시 아이템 마법 캔디가 추가됩니다.
 (마법 캔디 구입시 행운의 알 이벤트가 적용됩니다.)
- 치명적인 독 부여, 오버 트러스트 맥스, 익시드 브레이크 스킬이 수정됩니다.
 -> 무기를 착용하고 있지 않을 때에는 치명적인 독 부여, 오버트러스트 맥스 스킬을 사용할 수 없습니다.
 -> 익시드 브레이크의 공격력은 스킬 캐스팅 중 장비를 스위칭 할 경우 스위칭 된 장비에 영향을 받습니다.
 -> 치명적인 독 부여, 오버트러스트 맥스, 익시드 브레이크 사용 중 무기 장비를 교체하거나
   장비를 해제하면 스킬 지속 상태가 해제됩니다.
 
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

■ 사크라이서버 패치내용

- 낙원단 퀘스트가 보강되며, 신규 보상 아이템이 추가됩니다.
- 레인져의 스킬 밸런스가 조정됩니다.

 ▶ 애로우 스톰
  스킬의 효과범위가 조정됩니다.
  1-5 레벨 : (5 x 5 셀)
  6-9 레벨 : (7 x 7 셀)
  10 레벨 : (9 x 9 셀)

 ▶ 피어브리즈
   근접 물리 공격으로는 발동되지 않도록 수정됩니다.

 ▶ 에임드 볼트
   데미지 공식이 베이스 레벨에 영향을 받도록 수정됩니다.
   히트 수가 대상의 크기에 따라 소형/중형/대형 일 때
   ( 2/3/4 ) 히트 였던 것이 ( 2-3 / 3-4 / 4-5 ) 히트로 변경됩니다.

 ▶ 클러스터 봄
   대상의 발 밑에 설치할 수 있도록 변경 됩니다.

 ▶ 워그 라이더
   소모 SP 가 2로 변경됩니다.

 ▶ 워그 대쉬
   소모 SP 가 4로 변경됩니다.

 ▶ 워그 스트라이크
   소모 SP 가 각 스킬레벨당 20 / 22 / 24 / 26 / 28 로 변경됩니다.

 ▶ 워그 바이트
   스킬의 쿨타임이 15초가 됩니다.
   스킬의 기본 지속시간이 10초로 감소됩니다.
   스킬에 성공/ 실패율이 추가 됩니다.

 ▶ 카무플라쥬
   스킬의 지속시간이 삭제됩니다.
   단, Cri 는 최대 100까지, 데미지는 최대 +300까지만 상승합니다.

 ▶ 파이어링 / 아이스 바운드 트랩
   최대 2개 까지 설치가 가능하도록 변경됩니다.




점검 내용을 숙지하시어 이용에 차질 없으시길 바랍니다.

감사합니다.


(주)그라비티 라그나로크 온라인 운영팀
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Fuentes:
-KRO: http://ro.game.gravity.co.kr/news/viewNotice.asp?seqNo=4963&pnum=1&oSeqNo=4962&typ=&sKey=Title&sTxt=
-Doddler: http://forums.irowiki.org/showthread.php?t=61303
« Última modificación: 20 de Agosto de 2010, 13:03 por Hiro »


Crossheart

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OMG!!!! se acordaron del balance de skills del ranger!!! :O

Edit:

Citar
Common Patch

- Started the Lagunta event. (Moving NPCs found in Prontera/Geffen/Payon/Morroc/Rachel/Lighthalzen).

- Seal quest reset event has started. Talk to the reset NPC in prontera. A reset can only be done once per character. You can reset even if you haven't completed all the quests, but you will still only be able to reset once.

- Started the monster race event.

- Corrected the cast time option of the Healing Light item.
- Corrected an issue where Renovatio and Epiclesis would allow you to recover HP while in Frenzy.

- Added the ability to return the arch bishop accessories for coins if you receive them on a job that is not an arch bishop.

- The 8th year aniversary event has ended. The aniversary event item 'Jumping Angeling' hat loses its event bonus, and event related items are removed.

Main Servers

- Added a new cash shop item, 'Magic Candy'. For a limited time purchase of this item will also give you a 'Fortune Egg'.

- Deadly Poison, Overthrust, and Exceed Break skills are adjusted.
-> The Deadly Poison or Overthrust Max cannot be used when no weapon is equipped.
-> Changing weapon cancels the duration of Deadly Poison, Overthrust Max, and Exceed Break skills.

Sakray Test Server

- Paradise group quests are updated, and new equipment items are added.

- Added Ranger skill balancing update.

Arrow Storm
The area of effect of the skill increases with skill level.
Level 1-5: 5x5 Cells
Level 6-9: 7x7 Cells
Level 10: 9x9 Cells

Fear Breeze
Changed to only work with long ranged attacks.

Aimed Bolt
The damage is improved with higher base level.
The number of hits the skill does to small/medium/large monsters is changed from (2/3/4) to (2-3/3-4/4-5).

Cluster Bomb
The trap can now be placed under a targets feet.

Warg Rider
SP cost reduced to 2.

Warg Dash
SP cost reduced to 4.

Warg Strike
SP cost changed based on skill level to 20/22/24/26/28.

Warg Bite
Skill cooldown time changed to 15 seconds.
The skill base duration is reduced to 10 seconds.
The skill now has a chance of success or failure.

Camouflage
Skill duration is removed.
However, max Crit is increased by 100, and damage is increased by 300.

Firing/Icebound Trap
You can now place up to two at a time.
http://forums.irowiki.org/showthread.php?t=61303

Bah... en si no se ve que aporten algo estos updates....
« Última modificación: 17 de Agosto de 2010, 16:47 por Crossheart »




Jonathan Delville

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Arrow Storm: Aun inutil con el cast y delay.

Fear Breeze: Aun inutil también

Aimed Bolt: Bueh, sera la 1HKO de los Rangers. No era lo que se ocupaba pero al menos es un buff xD

Cluster Bomb: Por lo menos xD

Warg Ride/Dash: Meh

Warg Bite: Otra a la cuenta...

Warg Strike: Bien, al menos ya no te drenara todo el sp en un rato

Camouflage: Primero corrijan todos los bugs que incluye la skill D:

Firing/Icebound Traps: Meh.


In the Stinking Basemant, three levels below the Wyrm


Aldarin

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Es que la clase Ranger es tan cheta que nesecita ser nerfeada semanalmente, digo como es posible que un poderoso Knight montado en un dragon sea inmovilizado por un niño en mallas y su perro, Madness!!


//(◕‿‿◕)\\

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asd ya se la saben
Berto Traducción
Common Patch

- Ha comenzado el Lagunta Event. (Moviendo NPCs en Prontera/Geffen/Payon/Morroc/Rachel/Lighthalzen).

- El evento Seal Quest Reset ha comenzado. Habla con el Reset NPC en prontera. Un reset completo sólo puede hacerse una vez por personaje. Se puede resetear incluso si no han completado todas las quest, pero aún así sólo será posible hacer reset una vez.

- El evento Monster Race ha comenzado.

- Corregida la opción del tiempo de casteo del item Healing Light.
- Se ha corregido un problema en el que Renovatio y Epiclesis recuperaban HP meintras se estaba en Frenzy.

- Añadida la capacidad de devolver los accesorios de ArchBishop por monedas si lo recibe un job que no sea ArchBishop.

- El evento del octavo aniversario ha terminado. El item del evento de aniversario Jumping Angeling pierde su bono de eventos y los items relacionados al evento se retiran.

Main Servers

- Se ha añadido un nuevo Cash Shop Item "Candy Magic". Por tiempo limitado al comprar el item tambien se te dará un "Fortune Egg".

- Las skills Deadly Poison, Overthrust y Exceed Break se han ajustado.
-> Deadly Poison y Max Overthrust no podrán ser usadas si no se tiene un arma equipada..
-> Cambiar el arma cancela Deadly Poison, Max. Overthrust y Exceed Break.

Sakray Test Server

- Las Paradise Quests se actualizan, nuevos equipos son agregados.

- Agregada actualización de balance en skills de Ranger.

Arrow Storm
El área de efecto incrementa con el nivel de la skill.
Nivel 1-5:  5x5 celdas
Nivel 6-9: 7x7 celdas
Nivel 10: 9x9 celdas

Fear Breeze
Cambiado para funcionar sólo con ataques de largo alcanze.

Aimed Bolt
El daño se mejora con el nivel base.
El número de golpes que la skill hace a mounstros small/medium/large pasa de  (2/3/4) a (2-3/3-4/4-5).

Cluster Bomb
La trampa ahora puede colocarse bajo los un objetivo.

Warg Rider
Costo de SP reducido a 2.

Warg Dash
Costo de SP reducido a 4.

Warg Strike
El costo de SP cambia con base en el nivel de la skill a 20/22/24/26/28.

Warg Bite
Cooldown de la skill ha cambiado a 15 segundos.
La duraciñon base de la skil se reduce a 10 segundos.
La habilidad ahora tiene probabilidad de éxito o fracaso.

Camouflage
Se remueve la duración de la skill.
Sin embargo, Crit se incrementa en 100, y el daño se incrementa en 300.

Firing/Icebound Trap
Ahora puede colocar hasta dos a la vez.
[close]

ps de algo a nada xD... que bueno que me salte la compilación de ranger, aunque lo hice porque el job me da weba y pena xD


Shitou

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Bueno dentro de todo hubo mejoras, al menos ya se puede defender solo, el buff a aimed y cluster sera muy benefico para entrenar.... pero para sniper/hunter sigue siendo traumatico ¬¬U.

PD: casi me muero de la risa con esto
Es que la clase Ranger es tan cheta que nesecita ser nerfeada semanalmente, digo como es posible que un poderoso Knight montado en un dragon sea inmovilizado por un niño en mallas y su perro, Madness!!
Antes lo hacia y sin el perro, solo una anckle bien puesta y quieto


Crossheart

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Es que la clase Ranger es tan cheta que nesecita ser nerfeada semanalmente, digo como es posible que un poderoso Knight montado en un dragon sea inmovilizado por un niño en mallas y su perro, Madness!!

* Crossheart facepalmed...

Por el amor de Dios, no hablen si no saben de lo que están hablando!!!




KENSOTE

  • Dracula
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Es que la clase Ranger es tan cheta que nesecita ser nerfeada semanalmente, digo como es posible que un poderoso Knight montado en un dragon sea inmovilizado por un niño en mallas y su perro, Madness!!


en mallas te creo, pero un perro???, te tomaste la molestia de buscar lo que es un warg?, buscalo y despues diras si es un simple perrito, y veras porque puede aunque sea en un juego en un mundo de fantasia puede detener a un RK en su dragon :computer:


Rccc

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    • http://www.google.com/recaptcha/mailhide/d?k=01CxpjZS4QJSLW2VPkXKHCdg==&c=zq4ciOvSapBeCjp2QmwCqTmX3eowJAzWC_uYKtdOEt4=
almenos cluster ya esta mas usable

Información adicional
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Duke

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al menos demos gracias que gravity se acordo de los rangers... ya que en estos tiempos simpre le ha echado el agua sucia



Turtle NK

  • Bacsojin
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es poco pero algo...

mas vale algo que nada, Fear Breeze sigue siendo inutil almenos dejelo en 20-25 para que sirva de algo

y camuflage Puff............, 100 de crit y 300 de atack no lo veo nada mal, pero los bug,,,(almenos que allan arreglado los buff con la actu)




Zefirus

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Es que la clase Ranger es tan cheta que nesecita ser nerfeada semanalmente, digo como es posible que un poderoso Knight montado en un dragon sea inmovilizado por un niño en mallas y su perro, Madness!!

Supongo que es sarcasmo D:



Crossheart

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Se han detectado nuevas skills de Homunculus S:

Citar
MH_STYLE_CHANGE
MH_SONIC_CRAW
MH_SILVERVEIN_RUSH
MH_MIDNIGHT_FRENZY
MH_STAHL_HORN
MH_GOLDENE_FERSE
MH_STEINWAND
MH_HEILIGE_STANGE
MH_ANGRIFFS_MODUS
MH_TINDER_BREAKER
MH_CBC
MH_EQC
MH_MAGMA_FLOW
MH_GRANITIC_ARMOR
MH_LAVA_SLIDE
MH_PYROCLASTIC
MH_VOLCANIC_ASH




Captain Frasko

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Citar
MH_MIDNIGHT_FRENZY

AY WEY! que hara el pinche homunculo loco a media noche? xD

haha, se ve bien el pseudo balanceo al ranger... espero algun dia se llege a balancear las clases tal como antes de los renacidos 8(