esta en coreano pero se entiende lo necesario
"RA_ARROWSTORM"
"내용 : ^777777 지정한 목표 1 체를 중심으로 범위 내의 모든 적에게 폭풍과도 같은 화살의 비를 퍼붓는다. 화살 10 개가 소모된다. 베이스 레벨에 따라 데미지가 증가한다. ^000000"
"[Level 1] : ^777777 공격력 1080% / 효과 범위 7 x 7 셀 ^000000"
"[Level 2] : ^777777 공격력 1160% / 효과 범위 7 x 7 셀 ^000000"
"[Level 3] : ^777777 공격력 1240% / 효과 범위 7 x 7 셀^000000"
"[Level 4] : ^777777 공격력 1320% / 효과 범위 7 x 7 셀 ^000000"
"[Level 5] : ^777777 공격력 1400% / 효과 범위 7 x 7 셀^000000"
"[Level 6] : ^777777 공격력 1480% / 효과 범위 9 x 9 셀 ^000000"
"[Level 7] : ^777777 공격력 1560% / 효과 범위 9 x 9 셀^000000"
"[Level 8] : ^777777 공격력 1640% / 효과 범위 9 x 9 셀 ^000000"
"[Level 9] : ^777777 공격력 1720% / 효과 범위 9 x 9 셀 ^000000"
"[Level10] : ^777777 ATK 1800% / AoE Size 11 x 11^000000"
"GC_POISONSMOKE"
"내용 : ^777777 포이즈닝 웨폰 상태에서 자신의 무기에 걸린 해당 독을 독 안개로 만들어 지면 5 x 5 셀에 확산시킨다. 포이즌 스모크 범위 내의 적은 2 초 마다 50 % 확률로 해당 독에 중독될 가능성이 있다. ^000000"
"[Level 1] : ^777777 지속시간 10 초 ^000000"
"[Level 2] : ^777777 지속시간 12 초 ^000000"
"[Level 3] : ^777777 지속시간 14 초 ^000000"
"[Level 4] : ^777777 지속시간 16 초 ^000000"
"[Level 5] : ^777777 Duration 18 Seconds ^000000"
"GC_CROSSRIPPERSLASHER"
"내용 : ^777777 롤링 커터의 회전 카운터를 소모해서 사용한다. 멀리 떨어진 적 1 체에게 회전하는 칼날을 내던져, 강력한 데미지를 준다. 시전자의 BaseLV, AGI 및 회전카운트 수에 의해 데미지가 증가한다. 크로스 리퍼 슬래셔 사용 후, 회전 카운트는 0 으로 돌아간다. ^000000"
"[Level 1] : ^777777 공격력 480% / 사정거리 9 셀^000000"
"[Level 2] : ^777777 공격력 560% / 사정거리 10 셀^000000"
"[Level 3] : ^777777 공격력 640% / 사정거리 11 셀^000000"
"[Level 4] : ^777777 공격력 720% / 사정거리 12 셀^000000"
"[Level 5] : ^777777 ATK 800% / Range 13 Cells^000000"
"NC_POWERSWING"
"내용 : ^777777 적 1 체에게 무기를 힘껏 휘둘러 데미지와 함께 스턴 효과를 건다. 만약 도끼를 장비한 상태에서 스킬을 사용했을 경우, 일정 확률로 액스 부메랑이 발동하는 경우가 있다. 시전자의 STR 및 DEX 에 영향을 받아 공격력이 상승한다. ^000000"
"[Level 1] : ^777777 공격력 400% + 추가 ^000000"
"[Level 2] : ^777777 공격력 500% + 추가 ^000000"
"[Level 3] : ^777777 공격력 600% + 추가 ^000000"
"[Level 4] : ^777777 공격력 700% + 추가 ^000000"
"[Level 5] : ^777777 ATK 800% + Add ^000000"
"NC_FLAMELAUNCHER"
"내용 : ^777777 화염방사기로 대상 1 체에 화염을 방사하여, 목표와 주변 범위 내의 모든 적에게 화속성 데미지 및 발화 상태 이상을 건다. 스킬 사용 시 마도 기어 연료 1 개를 소모하며, 마도 기어 전용 장비 <화염 방사기> 를 장비 혹은 소지해야 한다 . ^000000"
"[Level 1] : ^777777 화속성 공격력 600 % / 발화 발생 확률 30%^000000"
"[Level 2] : ^777777 화속성 공격력 900 % / 발화 발생 확률 40%^000000"
"[Level 3] : ^777777 Fire Element Attack 1200 % / The Probability of Ignition 50%^000000"
"AB_LAUDAAGNUS"
"내용 : ^777777파티원 전원의 동빙, 석화, 암흑, 빙결, 냉동, 발화 상태를 치료한다. 정상 상태의 파티원에게 사용하면 VIT 에 보너스를 얻는다. ^000000"
"[Level 1] : ^777777성공확률 50% ^000000"
"[Level 2] : ^777777성공확률 60% ^000000"
"[Level 3] : ^777777성공확률 70% ^000000"
"[Level 4] : ^777777 The Probability of Success 80% ^000000"
"AB_LAUDARAMUS"
"내용 : ^777777파티원 전원의 침묵, 수면, 스턴, 만드라고라와 깊은 잠 상태를 치료한다. 정상 상태의 파티원에게 사용하면 LUK 에 보너스를 얻는다. ^000000"
"[Level 1] : ^777777성공확률 50% ^000000"
"[Level 2] : ^777777성공확률 60% ^000000"
"[Level 3] : ^777777성공확률 70% ^000000"
"[Level 4] : ^777777 The Probability of Success 80% ^000000"
"AB_CLEARANCE"
"내용 : ^777777파티원과 몬스터에게 걸린 모든 버프, 디버프 및 상태이상을 제거한다. ^000000"
"[Level 1] : ^777777 성공확률 68% ^000000"
"[Level 2] : ^777777 성공확률 76% ^000000"
"[Level 3] : ^777777 성공확률 84% ^000000"
"[Level 4] : ^777777 성공확률 92% ^000000"
"[Level 5] : ^777777 The Probability of Success 100% ^000000"
nuevos equipos pvp/woe only
Información adicional
1293#Bellum Jahmadar#
Usable only in PVP and Siege zones.
When landing a regular physical hit it reduces DEF/MDEF of the target to 1 for 5 seconds. Does not affect skills.
Refine of the item increases attack speed (Lowered delay between attacks).
Type: Katar
Attack: 170
Weight: 120
Item Lv: 4
Req Lv: 95
Job: Assassin Type
1294#Bellum Scale#
Usable only in PVP and Siege zones.
This weapon doesn't affect the targets health, but instead drains 10% of the targets SP (Does not trigger on skill attacks).
Type: Katar
Attack: 50
Weight: 120
Item Lv: 4
Req Lv: 95
Job: Assassin Type
1395#Bellum Buster#
Usable only in PVP and Siege zones.
This weapon doesn't affect the targets health, but instead drains 10% of the targets SP (Does not trigger on skill attacks).
Unbreakable.
Type: Two Hand Axe
Attack: 50
Weight: 250
Item Lv: 4
Req Lv: 95
Job: Swordsman/Merchant Types
1492#Bellum Glave#
Usable only in PVP and Siege zones.
Increases physical damage versus players by 80%.
Increases attack power of spear boomerang and clashing spiral by 80%.
If refined to +9, has a high chance to reflect physical and magic attacks.
Type: Two Hand Spear
Attack: 250
Weight: 450
Item Lv: 4
Req Lv: 95
Job: Swordsman Type
1586#Bellum Bible#
Usable only in PVP and Siege zones.
MATK + 125. Heal effectiveness increased a bit with higher base level.
If refined to +6 or higher: Removes the cooldown of Lauda Agnus, Lauda Ramus, and Clearance. These skills cost 60 more sp.
Type: Book
Attack: 110
Weight: 60
Item Lv: 4
Req Lv: 95
Job: Priest/Sage Types, Taekwon Master
1587#Bellum Great Encyclopedia#
Usable only in PVP and Siege zones.
Increases physical damage against players by 80%, and bypasses 30% defense.
Each refine increases attack bonus against players by 1%.
Has a chance to add 200 attack when dealing physical damage.
Type: Book
Attack: 130
Weight: 100
Item Lv: 4
Req Lv: 95
Job: Priest/Sage Types, Taekwon Master
1661#Mental Destroyer#
Usable only in PVP and Siege zones.
A powerful staff designed to drain an enemy's spiritual power through magic.
INT + 10, MATK + 50, MDEF + 20.
When hitting an enemy they lose 10% of their SP. Refining increases the SP drained.
Unbreakable.
Type: One Hand Staff
Attack: 100
Weight: 140
Item Lv: 4
Req Lv: 95
Job: High Wizard
1775#Siege Craft Arrow S#
An arrow mass produced for use in siege battles.
When used with the Bellum Crossbow, increases physical damage vs players by 50%.
Type: Arrow
Attack: 45
Weight: 0.1
Attribute: Neutral
Req Lv: 130
1775#Siege Craft Arrow A#
An arrow mass produced for use in siege battles.
When used with the Bellum Crossbow, increases physical damage vs players by 20%.
Type: Arrow
Attack: 30
Weight: 0.1
Attribute: Neutral
Req Lv: 95
1832#Bellum Claw#
Usable only in PVP and Siege zones.
Increases physical damage against players by 100%.
If refined to +8, increases physical damage against players by an additional 20%.
If refined to +10, Using Fury autocasts Zen, and Guillotine Fist casting time removed. Drains 500hp every 3 seconds.
Type: Knuckle
Attack: 160
Weight: 65
Item Lv: 4
Req Lv: 95
Job: Priest/Monk Type
2016#Bellum Arcwand#
Usable only in PVP and Siege zones.
MATK + 220.
Increases magic attack power by 25%.
Adds 25% magic defense bypassing.
If refined to +6, adds MATK + 15%.
If refined to +9, decreases variable casting time by 50%, and reduces all fixed casting by 0.2s.
Type: Two Hand Staff
Attack: 110
Weight: 80
Item Lv: 4
Req Lv: 95
Job: Mage/Acolyte Types, Soul Linker
13072#Bellum Damascus#
Usable only in PVP and Siege zones.
When landing a regular physical hit it reduces DEF/MDEF of the target to 1 for 5 seconds. Does not affect skills.
Refine of the item increases attack speed (Lowered delay between attacks).
Type: Dagger
Attack: 180
Weight: 100
Item Lv: 4
Req Lv: 95
Job: Novice/Swordsman/Merchant/Archer/Thief Types, Soul Linker, Ninja
16020#Bellum Stunner#
Usable only in PVP and Siege zones.
When landing a regular physical hit it reduces DEF/MDEF of the target to 1 for 5 seconds. Does not affect skills.
Refine of the item increases chance to stun and attack speed (Lowered delay between attacks).
Type: Mace
Attack: 170
Weight: 150
Item Lv: 4
Req Lv: 95
Job: Novice/Swordsman/Acolyte/Merchant Types
16021#Bellum Flail#
Usable only in PVP and Siege zones.
When landing a regular physical attack, there's a chance to cause all non-curable status effects. Does not affect skills.
Higher refine increases your HIT and CRIT chance.
Unbreakable
Type: Mace
Attack: 170
Weight: 150
Item Lv: 4
Req Lv: 95
Job:Novice/Swordsman/Acolyte/Merchant Types
18113#Bellum Arbalest#
Usable only in PVP and Siege zones.
This weapon doesn't affect the targets health, but instead drains 5% of the targets SP (Does not trigger on skill attacks).
Type: Bow
Attack: 50
Weight: 110
Item Lv: 4
Req Lv: 95
Job: Archer/Rogue Types, Thief
18114#Bellum Crossbow#
Usable only in PVP and Siege zones.
Increases physical damage against players by 30%, adds 30% physical defense bypassing.
Each refine increases physical damage bonus by 1%.
Type: Bow
Attack: 110
Weight: 110
Item Lv: 4
Req Lv: 95
Job: Archer/Rogue Type, Thief
21001#Bellum Claymore#
Usable only in PVP and Siege zones.
Increases physical damage against players by 80%, adds 30% physical defense bypassing.
If refined to +6, adds an additional 40% physical damage bonus.
If refined to +9, adds a high chance to reflect physical and magical attacks.
Type: Two-Hand Sword
Attack: 260
Weight: 350
Item Lv: 4
Req Lv: 95
Job: Swordsman Type
21002#Bellum Katzbalger#
Usable only in PVP and Siege zones.
This weapon does not deal normal damage, but instead drains a fixed 8% of the targets HP (Does not trigger on skill attacks).
ASPD - 10.
Type: Two-Hand Sword
Attack: 100
Weight: 250
Item Lv: 4
Req Lv: 95
Job:Swordsman Type
2483#Siege Greaves[1]#
Usable only in PVP and Siege zones.
Reduces damage from players by 2%.
MDEF + 1.
Type: Shoes
Def: 30
Weight: 75
Req Lv: 95
Job: Swordsman/Merchant Type
2484#Siege Boots[1]#
Usable only in PVP and Siege zones.
Reduces damage from players by 1%.
MDEF + 5.
Type: Shoes
Def: 20
Weight: 50
Req Lv: 95
Job: Swordsman/Merchant/Thief/Archer Types, Ninja, Taekwon/Taekwon Master
2485#Siege Shoes[1]#
Usable only in PVP and Siege zones.
Reduces damage from players by 1%.
MDEF + 10.
Type: Shoes
Def: 15
Weight: 35
Req Lv: 95
Job: Novice/Mage/Acolyte Types, SOul Linker
2586#Siege Manteau[1]#
Usable only in PVP and Siege zones.
Reduces damage from players by 2%.
MDEF + 1.
Type: Garment
Def: 32
Weight: 60
Req Lv: 95
Job: All Except Novice
2587#Siege Muffler[1]#
Usable only in PVP and Siege zones.
Reduces damage from players by 2%.
MDEF + 10.
Type: Garment
Def: 15
Weight: 40
Req Lv: 95
Job: All Jobs
15046#Siege Plate[1]#
Usable only in PVP and Siege zones.
MDEF + 5.
Reduces damage from players by 2%.
If refined to +6, all received heals and healing item effectiveness + 12%.
If refined to +9, Max HP + 25%.
If equipped in combination with Siege Greaves and Siege Manteau, damage from players -15%.
Type: Armor
Def: 85
Weight: 330
Req Lv: 95
Job: Swordsman/Merchant Types, Taekwon/Taekwon Master
1547#Siege Suit[1]#
Usable only in PVP and Siege zones.
MDEF + 10.
Reduces damage from players by 2%.
If refined to +6, Perfect Dodge+ 5, received ranged damage - 20%.
If refined to +9, MaxHP + 15%.
If equipped in combination with siege shoes and shiege muffler, DEX + 5, damage from players - 15%.
Type: Armor
Def: 50
Weight: 75
Req Lv: 95
Job: Swordsman/Merchant/Thief/Archer, Taekwon/Taekwon Master, Ninja, Gunslinger
15047#Siege Robe[1]#
Usable only in PVP and Siege zones.
MDEF + 20.
Reduces damage from players by 2%.
If refined to +6, FLEE + 5, received ranged damage - 15%.
If refined to +9, MaxHP + 1000, MaxSP + 100.
If equipped in combination with siege shoes and shiege muffler, INT + 5, MDEF + 10, damage from players - 15%.
Type: Armor
Def: 40
Weight: 50
Req Lv: 95
Job: Novice/Mage/Acolyte Types, Soul Linker.