Common Patch- Evento Card Exchange ha terminado.
- Corregido un problema con el sprite de un mounstro del Malan Island Octopus Dungeon.
- Corregido un error con el tinte de ropa en el Baby Ranger.
- Corregido un error con el como se mostraban las Great Angel Wings cuando eran usadas en una Baby Dancer.
Main Server- Corregido un error con el accesorio Cursed Star, que perdía su efecto cuando al tener dos equipados, se quitaba uno.
- Corregido un priblema en done se perdía HP mientras se desequipaba un Cursed Star.
- Corregido un error en el Family Party System.
- El acceso al Malan Island Memorial Dungeon ya no es gratis.
- Comenzo el evento gratuito para el Cash Refining System (Hasta abril 6).
- El Judge Hat esta ahora disponible en la Cash Shop (Hasta abril 6).
- El item Lakuma esta disponible para la Cash Shop del servidor Dark Lord (Hasta abril 6).
Sakray Test Server- Ajustes han sido hechos al instance Biolabs Memorial Dungeon.
- Se ha aplicado un ajuste a las skills de los mounstros de Biolabs.
- Corregido un error donde el status Overheat no se removia cuando morias.
- Corregido un error donde castear Crescent Elbow a través de Reproduce como Shadow Chaser no tomaba Spirit Spheres.
Patch en inglésInformación adicional
Common Patch
- Card Exchange Event has ended.
- Corrected a monster sprite issue with the Malan Island Octopus Dungeon.
- Corrected an issue with the baby ranger clothing dye.
- Corrected an issue with the display of the great angel wing's when used on a baby dancer.
Main Server
- Corrected an issue with the Cursed Star accessory losing it's effect if two were equipped and one was taken off.
- Corrected an issue with losing HP while un-equipping the cursed star.
- Corrected an issue with the family party system.
- Malan Island Memorial Dungeon access is no longer free.
- Started the free event for the cash refining system. (Until April 6th)
- Judge Hat is now available from the cash shop. (Until April 6th)
- The item 'Lakuma' is available from the cash shop on the Dark Lord server. (Until April 6th)
Sakray Test Server
- Adjustments were made to the Biolabs Memorial Dungeon instance.
- Skill tuning applied to Biolabs monsters.
- Fixed an issue where the overheat status was not removed when you die.
- Corrected an issue where casting Crescent Elbow through Reproduce as a shadow chaser would not take spirit spheres.
Patch en coreanoInformación adicional
■ 공통 패치내용
- 카드 교환기 Event가 종료됩니다.
- 말랑도 문어 던전의 몬스터 스프라이트 오류가 수정됩니다.
- 베이비 레인저의 옷염색이 정상적으로 표시되지 않던 오류가 수정됩니다.
- 베이비 댄서가 대천사의 날개 장착 시 이미지가 보이지 않던 오류가 수정됩니다.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
■ 본서버 패치내용
- 커즈드스타 액세서리를 중복 착용한 상태에서 하나를 장착 해제 시 발생하던 옵션 오류가 수정됩니다.
- 커즈드스타 장착 해제 시 발생하던 HP감소 옵션 오류가 수정됩니다.
- 가족 파티 시스템의 오류가 수정됩니다.
- 말랑도 메모리얼 던전의 무료 입장 이벤트가 종료됩니다.
- 캐시 제련 시스템의 캐시 제련비 무료 이벤트가 진행됩니다.
(기간 : 2011년 3월23일 정기점검 후 ~ 4월6일 정기점검 전)
- [판관 모자] 가 판매됩니다.
(기간 : 2011년 3월23일 정기점검 후 ~ 4월6일 정기점검 전)
- 다크로드 서버에서 [라크마] 가 판매됩니다.
(기간 : 2011년 3월23일 정기점검 후 ~ 4월6일 정기점검 전)
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
■ 사크라이서버 패치내용
- 생체 연구소의 메모리얼 던전이 일부 조정됩니다.
- 생체 연구소의 몬스터 스킬 밸런스가 조정됩니다.
- 오버히트의 효과가 캐릭터 사망시 사라지지 않던 오류가 수정됩니다.
- 쉐도우 체이서가 리프로듀스로 습득한 파쇄주 스킬을 사용 시 기구체가 소모되지 않던 현상이 수정됩니다.
Acerca del PatchNuevos equipos implementados
Agent Katar [1] (1290)
A favorite of assassins who can't let their victim's get away. It makes it easy to concentrate on your target.
Every 2 base Luk grants 1 Hit.
Type: Katar
Attack: 150
Weight: 120
Weapon Level: 3
Req Level: 100
Class: Guillotine Cross
Guillotine Katar (1291)
In the past, this katar was crafted to take out a trator to the Guillotine Cross guild.
Dex + 1.
Increases damage vs demihuman targets by 50%.
Increases damage of cross impact by 30%.
Type: Katar
Attack: 190
Weight: 150
Weapon Level: 4
Req Level: 120
Class: Guillotine Cross
Ignus Steel [1] (1392)
A giant two handed axe crafted in volcanic heat. It's difficult to grip due to its burning heat.
Whean dealing physical damage there's a chance to cause 'Burning' status.
Type: Two-Handed Axe
Attack: 280
Weight: 190
Property: Fire
Weapon Level: 4
Req Level: 100
Class: Swordsman/Merchant Type
End Sectora [1] (1393)
A giant axe crafted with an ore taken from the ends of the earth itself. Just looking at it chills you to the bone.
When dealing physical damage there's a chance to cause 'Freezing' status.
Type: Two-Handed Axe
Attack: 280
Weight: 190
Property: Water
Weapon Level: 4
Req Level: 100
Class: Swordsman/Merchant Type
Cannon Spear[1] (1435)
A slender pointed spear crafted with Carnium.
Max SP - 100.
Cannon Spear damage + 10%.
Every 3 refine increases the attack power.
Type: One-Handed Spear
Attack: 180
Weight: 160
Weapon Level: 4
Req Level: 100
Class: Royal Guard
Gigantic Lance (1490)
A replica spear of one held by the giant guardians at an ancient temple. Very few are able to use it's true power.
ASPD - 10.
When unequipping, you lose 600 sp.
Increases fixed cast time of Spiral Pierce by 4 seconds.
Increases cooldown time of Spiral Pierce by 12 seconds.
If the user has 120 base strength, adds +300 attack power.
Type: Two-Handed Spear
Attack: 20
Weight: 2000
Weapon Level: 4
Req Level: 140
Class: Rune Knight
Cold Magic Book [2] (1584)
The research of a great Sorcerer is detailed in this book. One of the 4 great elemental books (Cold Volume).
MATK + 160, DEX + 1.
Every 3 refine increase cold bolt and diamond dust's attack power by a %,
Every 5 refine increases the skill sp cost.
Type: Book
Attack: 100
Weight: 100
Property: Water
Weapon Level: 4
Req Level: 100
Class: Sorcerer
Light of Recovery [1] (1659)
A staff constructed solely for recovery ability. It maximizes the healing recovery at a high cost to the user.
MATK + 160.
Each refine increases your heal power and greatly increases the SP cost.
Type: One-Handed Staff
Attack: 30
Property: Holy
Weight: 40
Weapon Level: 4
Req Level: 110
Class: Arch Bishop
Giant Shield [1] (2160)
A replica shield of one used by the giant stone guardians of an ancient temple. It's said to be crafted by a legendary blacksmith.
Reduces damage form large size monsters by 5%.
If refined to +9, reduces damage by an additional 5%.
Type: Shield
Def: 130
Weight: 280
Req Level: 100
Class: 3rd Job Swordsman Type
Geffenia Tomb of Water (2161)
A book from the lost land of geffenia that's said to contain powerful magic.
INT + 1, MDEF + 2.
If base INT is 120, Adds MATK + 10, MaxHP + 800.
If used in combination with L'cryma Stick, reduces fixed cast time of Storm Gust by 1 second.
Type: Shield
Def: 30
Weight: 100
Req Level: 100
Class: Warlock
Holy Scripture Vol 2 [1] (2162)
A book of hymns used at church proceedings. It's said to have been very popular when it was first printed.
MDEF + 5.
Allows casting of "Odin's Power Lv2".
Increases heal power by 5%.
Type: Shield
Def: 20
Weight: 50
Req Level: 110
Class: Arch Bishop
Salvage Cape (2582)
A cape intended to provide quick escape said to be a colaboration by an eastern magician and a western tailor.
Enables use of Ciceda Skin Shed Lv 1, but adds 30 seconds to the cooldown of this ability.
While equipped all skills take twice as much SP.
Type: Garment
Def: 1
Weight: 40
Req Level: 130
Class: Warlock / Arch Bishop
Assassin's Glove (2892)
A cleverly designed glove with metal claws that can be used both defensively and offensively.
Max SP + 20, Crit + 3.
When equipped with the Krisna, increases attack power by 50.
When equipped with the Chakram, increases critical attack damage by 30%.
Type: Accessory
Def: 3
Weight: 40
Req Level: 100
Class: Guillotine Cross
As-nail (13069)
A dagger that shines blue and enchanted with binding magic.
MATK + 80.
Has a chance when dealing melee damage to freeze the target.
Increased refine increases the freezing chance.
Type: Dagger
Attack: 160
Weight: 50
Property: Wind
Weapon Level: 4
Req Level: 110
Class: Swordsman/Merchant/Thief Type
Scarlet-nail (13070)
A dagger that shines red and enchanted with binding magic.
MATK + 80.
Has a chance when dealing melee damage to petrify the target.
Increased refine increases the petrification chance.
Type: Dagger
Attack: 160
Weight: 50
Property: Fire
Weapon Level: 4
Req Level: 110
Class: Swordsman/Merchant/Thief Type
Green Surgical Gown [1] (15044)
A gown once used by a scholar who studied homunculus.
DEX + 1, MaxSP + 30.
When equipped with the Scalpel, has a chance when killing animal and demi-human type monsters to drop 'Immortal Heart' and 'Alcohol'.
Higher refine rate increases the chance of item drop.
Type: Armor
Def: 66
Weight: 66
Req Level: 100
Class: Mechanic
Bloody Cross (16017)
A mace in the shape of a blood red cross infused with dark power. It's blood red color makes you feel uneasy.
When dealing melee physical damage, has a chance to autospell Hell Inferno Lv1.
Increased refine rate increases the chance of activation.
Type: Mace
Attack: 160
Weight: 150
Property: Shadow
Weapon Level: 4
Req Level: 100
Class: Trans Acolyte Type
???[2] (18109)
A thief guild developed bow that can fire multiple arrows at a time.
Each 2 refines increases the damage of Triangle Shot by a %, and increases it's SP cost.
Type: Bow
Attack: 130
Weight: 110
Weapon Level: 4
Req Level: 100
Class: Shadow Chaser
Giant Crossbow [2] (18110)
A difficult to wield bow that is designed for consecutive firing.
Every 5 refine increases the damage of Arrow Storm by a %, and increases it's SP cost.
If the user has 120 base AGI, ASPD + 1.
Type: Bow
Attack: 160
Weight: 90
Weapon Level: 4
Req Level: 110
Class: Ranger
Creeper Bow [2] (18111)
A bow crafted out of strange magic vines, which when fired launches arrows covered in a spider web.
Dex + 1.
When dealing ranged pysical damage, has a chance to autocast fiberlock.
Type: Bow
Attack: 160
Weight: 150
Weapon Level: 3
Req Level: 120
Class: 3rd Job Archer Type
Ancient Gold Ornament [1] (18570)
A flashy gold ornament crafted with ancient magic. It's power varies based on it's users class.
When base level is 150, All Stats + 2.
When equipped by Swordsman, Merchant, Thief type: ATK + 8%.
When equipped by Mage, Priest type: MATK + 8%, Heal effectiveness + 7%.
When equippped by Archer type: Dex + 3, increases ranged damage by 10%.
Type: Helm
Def: 7
Position: Upper
Weight: 40
Req Level: 100
Class: Any 3rd Job
Fuentes:-KRO:
http://ro.game.gnjoy.com/news/viewNotice.asp?seqNo=5091-Doddler:
http://forums.irowiki.org/showpost.php?p=1052810&postcount=1