Rune Nifelheim

Ragnarok Online => Novedades y Actualizaciones Kro => Mensaje iniciado por: //(◕‿‿◕)\\ en 30 de Agosto de 2011, 13:39

Título: 31/08/2011 - Mantenimiento
Publicado por: //(◕‿‿◕)\\ en 30 de Agosto de 2011, 13:39
Common Patch

- Evento de Verano ha terminado.
- Mientras Severe Rainstorm esté activo, no podrás cambiar de flechas.

Main Server

- Comenzado el evento de Nuevo Ciclo Escolar.
- Cambiada la formula de resistencia a estados. La penalidad por diferencia de nivel es reducida, y los estados Freeze y Stone son ahora resistidos con MDEF.
- El bono de experiencia en party ha cambiado de un bono de 10% por miembro a partir de 3 jugadores a un bono de 20% por miembro a partir de 2 jugadores.
- EL efecto de la Tao Gunka Card ha cambiado de "DEF/MDEF -50" a "Reduce la defensa física y m{agica en 50%".
- La High Priest Card es cambiada de autocastear Assumptio Lv 1 a castear Assumptio Lv 5.
- Actualización de mejoramiento de Homunculus es aplicadpo.

- Formula de daño de Spiral Pierce ha cambiado.
- Formula de daño de Acid Bomb ha cambiado.
- Penalidad de uso de Guillotine Fist ha cambiado, y su descripción ha sido actualizada.
- Agregados los catalizadores 'point' a los vendedores en diferentes lugares.
- Un gran balance de skills de 3rd job proveniente de Sakray será implementado a los main servers. Puede causar inconvenientes, pero el propósito de la actualización es mejorar las skills menos usadas y balancear las excesivamente poderosas. Le pedimos familiarizarse con los cambios del balance.

Sakray Test Server

- Mapa del proyecto internacional de Filipinas "Port Malaya" es agregado.

Skill Balancing Changes

El siguiente balance de skills ha sido aplicado a los mains servers y han sido probados en el Sakray previamente.

Rune Knight
Guillotine Cross

Arch Bishop

Warlock

Ranger

Mechanic

Shadow Chaser


Royal Guard

Sura

Wanderer/Maestro

Sorcerer

Genetic


Patch en Inglés
Información adicional
Common Patch

- Summer event has ended.
- While Severe Rainstorm is active you can no longer change arrows.

Main Server

- Started the new school year event.

  • [Event01]: Bonus experience and drop rate + 50% for 2 weeks.
  • [Event02]: Netcafe exclusive event, Netcafe users can access a exclusive dungeon for 2 weeks.
- Changed the status resistance formula.  Level difference penalty is reduced, and Freeze/Stone status ailments are now resisted with magic defense.
- Party bonus experience system is changed from 10% bonus per member starting at 3 players to 20% bonus per member starting at 2 players.
- Tao Gunka card's "Def/MDef - 50" option is changed to "Reduces all item physical/magical defense by 50%".
- High Priest card is changed from autocasting Assumptio Lv 1 to casting Assumptio Lv 5.
- Homunculus improvement update is applied.

  • As part of the update, homunculus Lua AI files will be reset.  Old files will be moved to the AI_Backup folder.
  • As part of the update, mercenary Lua AI files will be reset.  Old files will be moved to the AI_Backup folder.
- Spiral pierce damage formula is changed.
- Acid Bomb damage formula is changed.
- Guillotine Fist use penalty has changed, and skill description is updated.
- Added 'point' catalyst item merchants in several different locations.
- 3rd job skill balance from the long term Sakray test is applied to main servers.  It may be an inconvenience, but the purpose of the update is to improve lesser used skills and to balance excessively strong ones.  Please familiarize yourself with the skill balance changes.

Sakray Test Server

- Philippines localized map "Port Malaya" is added.

  • Port Malaya has 1 regular dungeon and 3 instanced memorial dungeon maps.
  • Port Malaya has 2 field maps.
  • Port Malaya field and dungeons have monsters level 100 ~ 150.
  • Please see and test the various quests monsters and dungeons in the localized map.

Skill Balancing Changes

The following skill balance changes are changes being applied to main servers from the previous Sakray test session.

Rune Knight

  • Enchant Blade
    • Changed from single target to self targeted.
    • Increased damage formula is changed.

  • Hundred Spear
    • Casting time is changed.
    • Damage formula is changed.

  • Ignition Break
    • Damage formula is changed.

  • Rune Stone Items
    • Verkana Runestone
      • Duration is changed (300s -> 180s).

    • Raido Runestone
      • Using the rune stone will enchant your weapon.  On your next physical melee attack, you will auto-cast Crush Strike, and then the effect will be removed.

    • Noseige Runestone
      • When used, it recovers and protects against status effects for 60 seconds.
      • HP recovered when using the runestone is 25%.
      • The debuffs removed are as follows:
        • Stun, Blind, Curse, Stone, Poison, Sleep, Silence, Bleeding, Chaos, Frozen, Deep Sleep, Burning, Freeze (Frost Mist), Diamond Dust
        • All guillotine Cross poisons
        • Marsh of Abyss (Warlock Skill)
        • Howling of Mandragora (Genetic Skill)

    • Turisus Runsestone
      • Duration has changed.

    • Hagalaz Runestone
      • For the duration of the skill, the physical and magic defense increase is affected by JobLv and Rune Mastery Level.
      • Duration has changed.

    • Isia Runestone
      • Duration has changed.

    • Aesir Runestone
      • Duration has changed (300s -> 180s).

    • Pertz Runestone
      • Storm blast damage formula changed.


Guillotine Cross

  • Dark Illusion
    • Skill range is changed (4 + SkillLv cells).
    • Can now be used in siege.

  • Counter Slash
    • Damage formula is changed (Damage is now increased by users BaseLv, Agi, and JobLv).

  • Halucination Walk
    • The HP cost when using the skill is changed.

  • Rolling Cutter
    • Damage formula changed.
    • Damage dealt is now increased by your BaseLv.
    • At level 5 the area of effect increases from 3x3 to 5x5.

  • Cross Ripper Slasher
    • Skill range is increased (8 + SkillLv cells).
    • Damage formula is changed (Damage is now increased by BaseLv and AGI).

  • Poison Smoke
    • The success rate is increased.
    • When using poison smoke, you no longer lose the poisoning weapon effect.

Arch Bishop

  • Clementia
    • SP cost has changed (280/320/360).
    • Based on your job level, it can add an additional 1 ~ 5 Str/Int/Dex.

  • Canto Candidus
    • SP cost is changed (200/220/240).
    • Based on your job level, it can add an additional 1 ~ 5 Agi.

  • Coluceo Heal
    • SP cost is changed (200/220/240)
    • The amount of HP healed increases with more party members.
    • Skill cooldown time is changed.

  • Praefatio
    • SP cost is changed (80 + SkillLv * 10).
    • The defense power of the barrier is increased with more party members.

  • Lauda Agnus
    • Now also removes Burning, Freeze (Frost Mist) and Diamond Dust status effects.
    • Skill success rate is increased.

  • Lauda Ramus
    • Now also removed Howling of Mandragora and Deep Sleep status effects.
    • Skill success rate is increased.

  • Clementia
    • Now also removes the Critical Wounds status effect.
    • Skill success rate is increased.

  • Expiatio
    • Changed from self targeted to self and other players.
    • Highness Heal
    • Skill cooldown time is decreased.

Warlock

  • White Imprison
    • Skill cancellation conditions have changed.
      • Before: Struck with ghost element magic damage.
      • After: Struck with ghost element damage.

    • Can now be cancelled with the Priest skill 'Status Recovery'.

  • Recognized Spell
    • SP cost is increased (80 + SkillLv * 20).
    • Skill cooldown time is decreased.
    • Skill duration is changed (30 + SkillLv * 30 seconds).

  • Comet
    • SP cost is changed (400 + SkillLv * 80).
    • Skill fixed cast time is changed.
    • Skill cooldown time is changed.
    • Global cooldown is changed.
    • If there is a warlock party member nearby (7x7), then comet will deal max damage to all targets in range.

  • Chain Lightning
    • Damage formula is changed.
    • The amount of damage increases with each chain hit.

  • Earth Drive
    • Skill range is changed (3 cells -> 6 cells).

  • Summon Fireball/Waterball/Ball Lightning/Stone
    • Skill duration is changed.

  • Reading Spellbook
    • Skill fixed cast time is changed.
    • Skill variable cast time is changed.
    • Skill reuse delay is removed.

Ranger

  • Arrow Storm
    • Damage formula is increased.

  • Cluster Bomb
    • Damage formula is changed.

  • Warg Bite
    • Damage formula is changed.
    • Success rate is changed.
    • Skill cooldown time is changed.

  • Maize/Cobalt/Magenta/Verdure Trap
    • Skill changed to use elemental 'point' items.

  • Firing Trap
    • Damage formula is changed.
    • Burning chance is increased.

  • Icebound Trap
    • Damage formula is changed.
    • Freezing chance is increased.

Mechanic

  • FAW Silver Sniper
    • Duration time is changed.

  • FAW Magic Decoy
    • Duration time is changed.
    • Skill changed to consume elemental 'point' items.

  • Shape Shift
    • Skill changed to consume elemental 'point' items.
    • Skill consumption of catalysts is increased.

  • Boost Knuckle
    • Skill variable cast time is changed.
    • Damage formula is changed.
    • Damage now scales with the users BaseLv.

  • Pile Bunker
    • Debuff chance is decreased.
    • Range is changed (3 cells -> 3/4/5 cells).
    • Now also removes the following buffs: Gentle Touch: Convert, Gentle Touch: Revitalize, Reflect Shield, Defender, Reflect Damage, Prestige, Banding.

  • Vulcan Arm
    • Global cooldown is changed.
    • Damage formula is changed.
    • Damage now scales with the users BaseLv.
    • Now deals damage in a 3x3 cell area.

  • Arm Cannon
    • SP cost is changed (40/50/60 sp).
    • Variable casting time is changed.
    • Skill range is changed (9/11/13 cells).
    • Damage formula is changed.
    • Damage now scales with the users BaseLv.

  • Acceleration
    • Duration time is changed.

  • Hovering
    • Duration time is changed.
    • Now allows you to ignore the effects of Fire Walk, Electric Walk, and Vacuum Extreme.

  • Mainframe Remodel
    • The defense bonus is increased.
      • Before: 4/7/11/15.
      • After: 40/60/80/100.

    • Overheat limit is changed (From 100 -> 150).

  • Self Destruction
    • Fixed cast time is changed.
    • Variable cast time is changed.
    • Skill cooldown time is changed.
    • Damage formula is changed.
    • Damage now scales with the users BaseLv.
    • Now consumes 3 Mado fuel.
    • Skill now no longer has an SP requirement to cast.

  • Cooldown
    • The fuel cost of the skill is changed from 2 to 1.
    • The Overheat Point decrease by the cooling device is changed.

  • Infrared Scan
    • Skill fixed cast time is removed.
    • Skill success rate is now 100%.
    • Players that were detected will have their evasion lowered for 5 seconds.

  • Magnetic Field
    • The fuel cost of the skill is changed from 3 to 2.
    • Skill area of effect is changed from 3x3/5x5/7x7 cells to 5x5 cells fixed.
    • The SP drain is now fixed 50 per second.
    • Earth element damage and quagmire will cancel Magnetic Field.

  • Neutral Barrier
    • Skill variable cast time is removed.
    • Skill reuse delay is now 90 seconds.
    • Skill area of effect is changed from 3x3 cells to 5x5 cells.

  • Stealth Field
    • SP cost is changed (80/100/120).
    • Variable cast time is removed.
    • Skill reuse delay is changed.
    • Skill area of effect is changed (3x3 cells -> 5x5 cells).
    • The SP cost over time is changed (3 seconds 1% / 4 seconds 1% / 5 seconds 1%).
    • Ranged damage reduction is changed from 30% to 20%.

  • Repair
    • Variable cast time is changed.
    • Skill range is changed (4 + SkillLv cells).
    • Item consumed by the skill has changed.
      • Before: All levels 1 Fuel
      • After: Level 1, 2 : Repair A (1) / Level 3 ~ 4 : Repair B (1) / Level 5 : Repair C (1)

    • The HP recovered by the skill is changed.
      • Before: 6/9/12/15/18%
      • After: 4/7/13/17/23%


Shadow Chaser

  • Invisible
    • Skill SP cost is changed.
      • Before: 5/4/3/2/1%
      • After: 10/8/6/4/2%

    • Detecting skills will no longer cancel Invisible.

  • All Masquerade skills
    • No longer affects boss type monsters.

  • Manhole
    • Can only be used on Siege maps and PVP enabled maps.

  • Dimension Door
    • Now only affects you or your own party.

  • Bloody Lust
    • No longer caused provoke status, but berserker status.
    • Can only be used on siege maps and PVP enabled maps.

  • Feint Bomb
    • Skill effect has changed to hide you before performing the backstep.

  • Reproduce
    • Skills copied through reproduce now have twice the SP cost.

  • Shadow Form
    • Detecting skills have a chance to cancel Shadow Form.

  • Deadly Infect
    • Success rate is decreased.
    • Changed to only work when used with short ranged attacks.

Royal Guard

  • Reflect Damage
    • The reflect rate is changed.
    • A number of reflect limit is added.
    • SP cost is changed (80/100/120/140/160).
    • The SP drain while active is changed.
    • Changed to only reflect short ranged attacks (will not reflect trap damage).

  • Pinpoint Attack
    • SP cost is changed (30->50).
    • Damage formula is changed.

  • Exceed Break
    • Skill fixed cast time is changed.
    • SP cost is changed (20/32/44/56/68).
    • Damage formula is changed.

  • Overbrand
    • SP cost is changed (32/44/56/68/72).

  • Ray of Genesis
    • SP cost is changed (60/65/70/75/80).

  • Inspiration
    • SP cost is changed (80/90/100/110/120).
    • The amount of bonus stats is changed.
    • The amount of bonus attack power is changed.
    • The skill requires 1% experience in order to cast.  If you do not have that experience, you cannot activate the skill.

Sura

  • Gate of Hell
    • Deals additional damage when cast as part of a combo.

  • Crescent Elbow
    • Duration time is changed.
    • Activation rate is changed.
    • The bonus knockback damage is changed.

  • Lightning Walk
    • Duration time has changed.
    • Activation rate is changed.

  • Howling Lion
    • SP cost is changed (80/90/100/110/120).

  • Lightning Ride
    • Casting time and skill reuse time are increased.

  • Pressure Point: Cure
    • Skill reuse time is changed.
    • HP recovery amount is changed.

  • Pressure Point: Energy Gain
    • Skill fixed cast time is changed.

  • Pressure Point: Convert
    • Skill reuse time is changed.
    • Max HP decrease amount changed.
    • Consumes an amount of spheres equal to skill level used.

  • Pressure Point: Revitalize
    • Consumes an amount of spirit spheres equal to skill level used.
    • Max HP increase changed.
    • The bonus defense gained is changed.
    • Fixed casting time is changed (1s/1.5s/2s/2.5s/3s).

Wanderer/Maestro

  • Swing Dance
    • The bonus attack speed is changed from being based on your JobLv to your level of Lessons learned.

  • Moonlit Serenade
    • Magic attack power increase formula is changed.

  • Windmill Rush
    • Physical attack power increase formula is changed.

  • Reverberation
    • The limit to the number of reverberations you can place is removed.

  • Severe Rainstorm
    • Skill reuse delay is changed.

  • Despair Song
    • Can now be cured by the priest skill 'Status Recovery' and the Sura skill 'Lion Howl'.
    • Can no longer be placed at a target's feet.

  • Siren's Voice
    • Skill success rate is changed.

  • Deep Sleep Lullaby
    • Changed to be self targeted.
    • Area of effect is changed (11x11 / 13x13 / 15x15 / 17x17 / 19x19).
    • Skill success rate is changed.
    • The targets stats can lower the success rate.
    • Deep sleep can be cancelled by the Bishop skill 'Lauda Ramus', Sura skill 'Lion Howl' and Wanderer/Maestro skill 'Sound of Destruction'.

  • Circle of Nature
    • Can only be cast on yourself or your party members.
    • Can only be used on PVP enabled maps.

  • Gloomy Shyness
    • SP cost is changed (60/75/90/105/120).
    • Skill cooldown time is changed.
    • Evasion decrease rate changed.
    • Attack speed decrease rate changed.
    • When using the skill, has a low chance to halve movement speed, and cause the target to dismount from their Dragon/Gryphon/Pecopeco.
    • Now improves the rune knight skill 'Hundred Spear'.
    • Damage amplification formula is changed.

  • Great Echo
    • For each wanderer/minstrel in party above 2, deals additional damage.
    • Damage formula has changed.

  • Song of Mana
    • For each wanderer/minstrel in party above 2, increases sp recovery rate.

  • Dance with Warg
    • For each wanderer/minstrel in party above 2, increases the attack power and attack speed of Rangers and increases the bonus Warg attack damage.

  • Sound of Destruction
    • Skill reuse time is increased.
    • Changed from around a single target to ground targeted.
    • Skill area of effect is changed (9x9 / 9x9 / 11x11 / 11x11 /13x13).
    • Any bard or dancer based skill effect will be cancelled.
    • Success rate is changed.
    • Targets that have effects cancelled will take damage.
    • Targets that have effects cancelled will have a 100% chance to be stunned.
    • Can only be used on PK enabled maps.

  • Lerad's Dew
    • Skill area of effect is changed (9x9 / 9x9 / 11x11 / 11x11 /13x13).

  • Sinking Melody
    • Enemies in range will immediately lose SP and have their int decreased.
    • Duration time changed.
    • Skill area of effect is changed (9x9 / 9x9 / 11x11 / 11x11 /13x13).

  • Warcry from Beyond
    • Enemies will have their MaxHP lowered, but in exchange gain higher STR and Critical Rate.
    • Skill area of effect is changed (9x9 / 9x9 / 11x11 / 11x11 /13x13).

  • Endless Humming
    • Skill reuse delay is changed (110/120/130/140/150 seconds).
    • Skill area of effect is changed (9x9 / 9x9 / 11x11 / 11x11 /13x13).

Sorcerer

  • Spell Fist
    • Skill bonus damage is changed.

  • Vacuum Extreme
    • No longer affects mechanics using magic gear.

  • Cloud Kill
    • Skill fixed cast time is changed.

  • Poison Buster
    • Skill fixed cast time is changed.
    • Variable cast time is changed.

  • Striking
    • Bonus weapon damage is changed ((SkillLv*2)+8) * WeaponLv.

  • Earth Grave
    • Skill fixed cast time is changed.

  • Diamond Dust
    • Skill fixed cast time is changed.

  • Warmer
    • Skill fixed cast time is changed.
    • Variable cast time is changed.
    • Skill cooldown time is changed.
    • Duration time is changed.

  • Varetyr Spear
    • Skill fixed cast time is changed.
    • Skill variable cast time is changed.

  • Arullo
    • Skill fixed cast time is changed.
    • Skill variable cast time is changed.
    • Changed to ground targeted, ranged changed to ( 3x3 / 3x3 / 5x5 / 5x5 / 7x7 ).
    • Success rate is changed.

  • Sorcerer Summon Skills
    • Agni(Medium) Passive mode [Heater]: Psychic Wave becomes fire element, Psychic Wave sp cost increases by 1.5 times.
    • Aqua(Medium) Passive Mode [Cooler]: Psychic Wave becomes water element, Psychic Wave sp cost increases by 1.5 times.
    • Ventus(Medium) Passive Mode [Blast]: Psychic Wave becomes wind element, Psychic Wave sp cost increases by 1.5 times.
    • Tera(Medium) Passive Mode [Cursed Soil]: Psychic Wave becomes earth element, Psychic Wave sp cost increases by 1.5 times.

Genetic

  • Thorn Trap
    • Max number of placeable traps changed.
    • Can no longer be placed at a targets feet.
    • Can no longer be stacked on or near other thorn traps.
    • Can now be used in siege mode.

  • Howling of Mandragora
    • Area of effect changed (11x11 / 13x13 / 13x13 / 15x15 / 15x15).
    • Success rate changed.

  • Mix Cooking
    • Cooking success rate changed.
    • Number of items made per cooking changed.

  • Bomb Creation
    • Bomb creation success rate changed.
    • Number of bombs created per attempt changed.

  • Special Pharmacy
    • Base success rate changed.

  • Silent Breeze (Homunculus S Skill)
    • Duration is changed.
    • Causes 100% chance to be silenced, but will remove some other status effects.

  • Fire Expansion
    • Effect of level 1 and 2 are changed.

  • Hell's Plant
    • Damage formula is lowered.

[close]

Patch en Coreano
Información adicional
■ 공통 패치내용

- 여름 이벤트가 종료됩니다.
- 서비어 레인스톰 사용중에 화살을 교체할 수 없도록 수정됩니다.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

■ 본서버 패치내용

- 라그나로크 새학기 이벤트가 진행됩니다.
 [Event01] : 본서버 경험치 및 드랍률 50% 증가 이벤트가 진행됩니다.
       (2011년 8월31일 정기점검 후 ~ 9월14일 정기점검 전)
 [Event02] : PC방 전용 이벤트가 업데이트 됩니다.
       (2011년 8월31일 정기점검 후 ~ 9월28일 정기점검 전)
       -> 프버방시피 NPC가 PC방 전용 던전으로 이동 시켜줍니다.
       -> PC방 전용 던전에서 이벤트 NPC를 만나시기 바랍니다.
- 타오군카 카드의 옵션 중 DEF, MDEF - 50 이 "아이템 물리/마법 방어력이 절반으로 고정" 으로 수정됩니다.
- 하이프리스트 카드의 옵션이 물리 혹은 마법 공격을 받았을 시, 자신에게 일정 확률로
 오토스펠 아숨프티오 1LV 에서 오토스펠 아숨프티오 5LV로 수정됩니다.
- 호문클루스 변이가 업데이트 됩니다.
 -> 호문클루스 변이 업데이트와 관련하여 호문용 AI Lua 파일이 초기화 됩니다.
   사용하시던 AI Lua 파일은 AI_Backup 폴더로 백업됩니다. 이용에 참고하시기 바랍니다.
 -> 호문클루스 변이 업데이트와 관련하여 용병용 AI Lua파일이 초기화 됩니다.
   사용하시던 AI Lua 파일은 AI_Backup 폴더로 백업됩니다. 이용에 참고하시기 바랍니다.
- 스파이럴 피어스의 데미지 계산식이 일부 수정됩니다.
- 애시드 데몬스트레이션의 데미지 계산식이 일부 수정됩니다.
- 아수라 패황권의 스킬 사용 페널티가 수정되고 스킬 설명이 수정됩니다.
- 각종 촉매제인 포인트를 판매하는 상인이 추가 배치됩니다.
- 3차 스킬 밸런스 조정 내용이 업데이트 됩니다.
 -> 3차 밸런스 조정내용에 대한 자세한 내용은 아래의 공지사항을 참고해주시기 바랍니다.
  [ [룬나이트] , [길로틴크로스] , [아크비숍] , [워록] , [레인저] , [미케닉] 변경점 바로가기 ]
  [ [쉐도우체이서] , [로열가드] , [수라] , [원더러 & 민스트렐] , [소서러] , [제네릭] 변경점 바로가기 ]

※ 장기간 사크라이 서버에 적용되어 테스트를 진행하였으며, 본서버 적용이 미뤄지고 있던
  3차 스킬 밸런스 조정이 마무리되어 본서버에 업데이트 됩니다.
  스킬 밸런스 조정은 지나치게 강한 일부 스킬들의 밸런스 조절을 위하여 스킬 효능을 하향하는 한편
  사용이 불편하거나, 효과가 약하여 잘 사용되지 않던 스킬들의 사용 편의성 개선 및 스킬 효능을 강화하는
  방향으로 진행되었습니다.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

■ 사크라이서버 패치내용

- 필리핀 로컬라이징 맵 `포트 말라야`가 업데이트 됩니다.
 -> 포트 말라야에는 1개의 일반 던전과 3개의 메모리얼 던전이 존재합니다.
 -> 포트 말라야에는 2개의 필드가 존재합니다.
 -> 포트 말라야의 필드와 던전의 몬스터 레벨은 100 ~ 150 레벨 사이입니다.
 -> 필리핀 로컬라이징 맵 `포트 말라야`의 다양한 퀘스트와 몬스터, 던전 등을 탐험해보시기 바랍니다.
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Fuentes:

Doddler: http://forums.irowiki.org/showpost.php?p=1143046&postcount=1
kRO: http://ro.game.gnjoy.com/news/viewNotice.asp?seqNo=5163&pnum=1&oSeqNo=5165&typ=&sKey=Title&sTxt=
http://ro.game.gnjoy.com/news/viewNotice.asp?seqNo=5164&pnum=1&oSeqNo=5163&typ=&sKey=Title&sTxt=
http://ro.game.gnjoy.com/news/viewNotice.asp?seqNo=5165&pnum=1&oSeqNo=5164&typ=&sKey=Title&sTxt=

Si notan son 3 links de kRO, el primero tiene el patch, pero los otros dos una enorme lista de skills separados por job, supongo que son los cambios a las descripciones, pero no lo he leido bien, por eso lo puse. Tambien se implementó una nueva ciudad, del proyecyo internacional (de phRO).[/list][/list][/list]
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: Vidar Wolfheim en 30 de Agosto de 2011, 16:17
que no habian hecho esos cambios ya ?
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: Rhen en 30 de Agosto de 2011, 17:36
wow ya era hora de un update de estas magnitudes
parecen ser los cambios de las skills solo que esta vez van para main servers.
todo se pondra interesante de hoy en adelante xD
ojala veamos cosas nuevas para el Kagerou/Oboro que es lo que mas me interesa ahorita :P

EDIT
=O Gravity inicio el update super temprano
aqui estan algunos minimapas nuevos aun no hay sprite de los mobs =(

La ciudad proyecto de filipinas se llama "Port Malaya"
se compone de:
una ciudad, dos fields, un dungeon y 3 memorial dungeon

MAPAS
Información adicional
(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fi243.photobucket.com%2Falbums%2Fff52%2Ffullmetaldv%2Fmalaya.jpg&hash=76bd26a465a10a124a0936145a1e0953fbf817ad)

(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fi243.photobucket.com%2Falbums%2Fff52%2Ffullmetaldv%2Fma_fild02.jpg&hash=c64b7352d49c60c1632009a9b5d158742c9c2080)

(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fi243.photobucket.com%2Falbums%2Fff52%2Ffullmetaldv%2Fma_fild01.jpg&hash=64a3ba26c81d3067b3028af259cf931ecea0b1a1)

(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fi243.photobucket.com%2Falbums%2Fff52%2Ffullmetaldv%2Fma_dun01.jpg&hash=d4394124fb2d90b9e5f0cc7fb473db57095e6375)

(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fi243.photobucket.com%2Falbums%2Fff52%2Ffullmetaldv%2Fma_scene01.jpg&hash=71644cb0ee8aabbda5c27311aa731ad32a8b7e0e)
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Nombres de las skills del Kagerou/Oboro (2nd class ninja)

KO= skills que comparten
KG= skill exclusivas del kagerou
OB= skills exclusivas del oboro


KO_ZANZOU
KO_KYOUGAKU
KO_JYUSATSU
KO_KAHU_ENTEN
KO_HYOUHU_HUBUKI
KO_KAZEHU_SEIRAN
KO_DOHU_KOUKAI
KO_KAIHOU
KO_ZENKAI
KO_GENWAKU
KO_IZAYOI
KO_YAMIKUMO
KO_RIGHT
KO_LEFT
KO_JYUMONJIKIRI
KO_SETSUDAN
KO_BAKURETSU
KO_HAPPOKUNAI
KO_MUCHANAGE
KO_HUUMARANKA
KO_MAKIBISHI
KO_MEIKYOUSISUI

KG_KAGEHUMI   
KG_KYOMU
KG_KAGEMUSYA

OB_ZANGETSU
OB_OBOROGENSOU
OB_OBOROGENSOU_TRANSITION_ATK
OB_AKAITSUKI

Dato interesante: hay un nuevo mapa "job_ko" el nombre que tiene es "hidden place" muy posiblemente para la quest de kagerou y oboro.
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: Vidar Wolfheim en 31 de Agosto de 2011, 04:25


Nombres de las skills del Kagerou/Oboro (2nd class ninja)

KO= skills que comparten
KG= skill exclusivas del kagerou
OB= skills exclusivas del oboro


KO_ZANZOU
KO_KYOUGAKU
KO_JYUSATSU
KO_KAHU_ENTEN
KO_HYOUHU_HUBUKI
KO_KAZEHU_SEIRAN
KO_DOHU_KOUKAI
KO_KAIHOU
KO_ZENKAI
KO_GENWAKU
KO_IZAYOI
KO_YAMIKUMO
KO_RIGHT
KO_LEFT
KO_JYUMONJIKIRI
KO_SETSUDAN
KO_BAKURETSU
KO_HAPPOKUNAI
KO_MUCHANAGE
KO_HUUMARANKA
KO_MAKIBISHI
KO_MEIKYOUSISUI

KG_KAGEHUMI   
KG_KYOMU
KG_KAGEMUSYA

OB_ZANGETSU
OB_OBOROGENSOU
OB_OBOROGENSOU_TRANSITION_ATK
OB_AKAITSUKI

Dato interesante: hay un nuevo mapa "job_ko" el nombre que tiene es "hidden place" muy posiblemente para la quest de kagerou y oboro.

por esto pienso que en un mes o 2 ya podrian salir los 2nd del ninja pero habra mucha diferencia entre esas 7 skilles ? espero que x_X
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: //(◕‿‿◕)\\ en 31 de Agosto de 2011, 05:04
LOL creo que encontré el máximo de caracteres en un mensaje xD, asi que borre los cambios en coreano, que como bien dijo Conrad, son los mismos de Sak de varios patchs ahora a mains....

Ahora, acabo de traducir mañana, hoy tengo muucho sueño, voy en RG, asi que no falta mucho...

Y Conrad thx por traernos esa info xD
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: DeathSoul en 31 de Agosto de 2011, 06:44
Con la 2nd Class del Ninja acercandose parece que las proximas actualizaciones podrian ser interesantes. >_<

De igual forma parece que sera un arbol de Skills grande: 25~26 Skills. Esperemos que se inventen algo interesante.

¡Gracias por la información!
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: KeroHime♀ en 31 de Agosto de 2011, 12:51
(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fanimeid.jp%2Fpublic%2Fstyle_emoticons%2Fdefault%2F05.jpg&hash=d543f75e20ee93df29624cfde153bb627cc6f897)

Ya me voy a mi invocando los poderes de Zangetsu y Akaitsuki
(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fanimeid.jp%2Fpublic%2Fstyle_emoticons%2Fdefault%2F22.jpg&hash=97ae71e4fbad25379302a3419359831bc0d75fc9)
Bueno muchos cambios vienen y la contara acostumbrarme a lo cambios
de mage class y thief class (lo digo de forma general pero me refiero a los 3 job)
con los de los mercenarios, bueno si que todo pinta interesante.

Nos Leemos
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: yigael en 31 de Agosto de 2011, 14:54
Wow , gran update, jajaja, creo que serán cambios interesantes y sobre los 2º job de los ninjas estan interesantes, xD
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: //(◕‿‿◕)\\ en 03 de Septiembre de 2011, 19:20
Bien, entre enfermedades, el foro caido y la weba, apenas termine de traducir los cambios. Recuerden que absolutamente todos estos cambios han pasado por Sak antes, algunos hace ya bastante y otros son mas recientes, lo único que se hizo fue implementarlos a los mains (creando la posibilidad de que en algún momento lleguen a iRO)... y para mi significa que gravity dijo "3rds balanceados, a lo que sigue", que en este caso es el 2nd del Ninja..., mas con la llegada de la ciudad de phRO y los ya parches fantasma con skills y demas shits relacionadas con el job...
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: Baneado en 03 de Septiembre de 2011, 20:06
Bueno como nadie lo ah colocado aun... nuevos mobs:

Información adicional
Bangungot:
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Bungisngis:
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Buwaya:
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Engkanto:
(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fengkanto_stand.gif&hash=cfd6eb568580c832fbc58f7804c4a0cc35610f77)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fengkanto_walk.gif&hash=02dddd550833a5ee77868563806b693efb0314bc)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fengkanto_attack.gif&hash=caa0a526e24d981bcd32df2b8481a5c6b0f00f99)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fengkanto_damage.gif&hash=c401f6803a48ca280b16d7f8625658860c563c19)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fengkanto_dead.gif&hash=3e3dd258af35309beeefe7319cc8df60c7504b40)

Manananggal:
(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fmanananggal_stand.gif&hash=78936a08fc302b43bafe34333bb40ba8b60dc02d)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fmanananggal_walk.gif&hash=c216f26e4f1d83f696cba1cf057f9623504e0d24)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fmanananggal_attack.gif&hash=b06e95805dc0b3113ed5ddf1a0fe9c16f26d8582)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fmanananggal_damage.gif&hash=e5d6987432af293f9ef3de84b3bce87bfa9525c8)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fmanananggal_dead.gif&hash=659780c7cad78968a1781a5f4a6871356febb215)

Mangkukulam:
(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fmangkukulam_stand.gif&hash=c55ef6dd22447cb2aa2851cc8eb665cfcdc27718)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fmangkukulam_walk.gif&hash=085e07da23f8aaebac06e8d274118c0d1b132bf7)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fmangkukulam_attack.gif&hash=64cabd5d899df3dd8d3a1cf19da09c5d2ca122d8)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fmangkukulam_damage.gif&hash=12d0d035ff08c1e4b4cd73ae006fe44a169cf12f)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fmangkukulam_dead.gif&hash=a8742d482e1073abc61a3b242d25a4cde72ce32f)

Tikbalang:
(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Ftikbalang_stand.gif&hash=70bfaf09712173095ee43b904b3e925570039fcd)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Ftikbalang_walk.gif&hash=7cd915280547a87dbb0d1d18bf10a3751aec1350)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Ftikbalang_attack.gif&hash=9265a7a83809c96342755d88df89ae81be11f848)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Ftikbalang_damage.gif&hash=d91ee7e33c149992b43e2a2b90b6aca468f5b384)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Ftikbalang_dead.gif&hash=db64b1f55143289b03e19ff828325f7a80dbc18f)

Tiyanak:
(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Ftiyanak_stand.gif&hash=5e9a02e565dacf75fbe526ff5b38393b6eee0395)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Ftiyanak_walk.gif&hash=ba4d109d3669d0b319dd2584144278ac26177d38)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Ftiyanak_attack.gif&hash=e0879bf680dbeeb74e909b43f72ff6cd9edfb3cc)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Ftiyanak_damage.gif&hash=36ce1e2266f5ffa23a7c63b87bf5d98cbe5c8cb4)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Ftiyanak_dead.gif&hash=3263d7c45c5d784541401d59eec225c223cd6032)

Wakwak:
(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fwakwak_stand.gif&hash=51dc55848113a95176188d8a54422d4306953ade)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fwakwak_walk.gif&hash=33bbb8252f9782b48d4e4f33c12029f22c8ec5ff)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fwakwak_attack.gif&hash=e0164de5f1afca38acb5e03218f7bae18beceadf)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fwakwak_damage.gif&hash=4011487ff6f7b140213bd3b9acfec3bba479d5fa)(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2Fwakwak_dead.gif&hash=833c48f05ae027dee4bdffb800d92a4f4a957fe1)
[close]

Nuevo Equipo:

(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2F2169_collection.png&hash=589defa003eaab28046a68c54e47e55a548a6189) (#2169)

(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2F2170_collection.png&hash=dc5cea7698c1f879fb2be32422f2d0d511a62d80) (#2170)

(https://foro.rune-nifelheim.com/proxy.php?request=http%3A%2F%2Fimages.skylinero.net%2Fofficial%2Fkro%2F2011-08-31%2F2491_collection.png&hash=ba1ccbd4de786d46869347227bd36159cd6cd039) (#2491)

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Descripcion de algunos equipos por Doddler:


18580#Yggdrasil Crown#
MDEF + 3
Received Heals + 10%.
Outgoing Heals + 2%.
If refined to +7, Heals increase by 5%.
If refined to +9, Heals increase by 3%.
Type: Helm
Def: 3
Position: Upper
Weight: 20
Req Lv: 1
Job: All Jobs

2169#Kalasag#
Every 3 refine, reduces damage received from boss type monsters by 1%.
When the Kalasag is equipped in combination with Buwaya Skin Clothes, Bakunawa Scale Armor, and Nightmare Bangungot Boots, Reduces damage from Philippines localized monsters by 30%, MaxHP + 20%, MaxSP + 10%.
Type: Shield
Def: 40
Weight: 40
Job: All Jobs

2170#Bayani Kalasag[1]#
Every 3 refine, reduces damage received from boss type monsters by 1%.
Type: Shield
Def: 40
Weight: 40
Job: All Jobs

2491#Nightmare Bangungot Boots#
Each refine adds 1 MDEF.
If refined to +14, increases movement speed.
Type: Shoes
Def: 10
Weight: 60
Job: All Jobs

2492#Bayani Nightmare Bangungot Boots[1]#
Each refine adds 1 MDEF.
If refined to +12, increases movement speed.
Type: Shoes
Def: 10
Weight: 60
Job: All Jobs

2590#Buwaya Skin Clothes#
Each 3 refine increases received healing and healing item effectiveness by 1%.
Reduces damage from Water, Earth, Fire, and Wind property monsters by 10%.
Type: Garment
Def: 8
Weight: 20
Job: All Jobs

2591#Bayani Buwaya Skin Clothes[1]#
Each 3 refine increases received healing and healing item effectiveness by 1%.
Reduces damage from Water, Earth, Fire, and Wind property monsters by 10%.
Type: Garment
Def: 8
Weight: 20
Job: All Jobs

15051#Bakunawa Scale Armor#
Each 2 refine reduces damage from boss type monsters by 1%.
All stats + 1.
Type: Armor
Def: 55
Weight: 50
Job: All Jobs

15052#Bayani Bakunawa Scale Armor[1]#
Each 2 refine reduces damage from boss type monsters by 1%.
All stats + 2.
Type: Armor
Def: 55
Weight: 50
Job: All Jobs

2907#Bawaya Symbol Tattoo#
MATK + 7%.
Fixed Cast Time - 7%.
Type: Accessory
Def: 0
Weight: 10
Job: All Jobs

2910#Bakunawa Symbol Tattoo#
ATK + 7%.
Attack Speed + 10%.
Type: Accessory
Def: 0
Weight: 10
Job: All Jobs

2911#Bangungot Symbol Tattoo#
Outgoing Heals + 4%.
Received Heals + 7%.
Type: Accessory
Def: 0
Weight: 10
Job: All Jobs
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: Rhen en 03 de Septiembre de 2011, 20:14
De los Sprites mis favoritos son; Bungisngis, Engkanto,Mangkukulam, Tikbalang y Tiyanak.

>< ya que esta de nuevo el foro comento algunas cosas interesantes sobre las skills de la 2nd class del ninja.

Gracias a Rytech de eathena que logro extraer mas info del cliente incluyendo los nombres en coreano

estas dos skills se identificaron como skills pasivas que apuntan a que el kagerou y oboro tendran una habilidad similar a la de los assassin de usar armas en su ambas manos

KO_RIGHT "오른손 수련" Right practice
KO_LEFT "왼손 수련" Left practice

KO_KAHU_ENTEN "화부 : 염천" Fire Style: Blazing Sun
KO_HYOUHU_HUBUKI "빙부 : 취설" Water Style: Blizzard
KO_KAZEHU_SEIRAN "풍부 : 청람" Wind Style: Mountain Haze
KO_DOHU_KOUKAI "토부 : 강괴" Earth Style: Koukai (Volcanic Ash)

son las unicas skills que suenan como ataques magicos como novedad ahora hay una magia de elemento tierra

son de las cosas hasta ahora mas interesantes xD

ya cada vez estamos mas cerca de saber mas de estos nuevos jobs ><






Título: Re: 31/08/2011 - Mantenimiento
Publicado por: Vidar Wolfheim en 03 de Septiembre de 2011, 22:53
+7% atk +10% aspd O_O solo por el atk ya es bueno pero el aspd lo hace genial para alguna clase de aspd D:
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: //(◕‿‿◕)\\ en 03 de Septiembre de 2011, 22:54
Ah si, la mob, lo olvidé xD, pero para eso los tengo aqui (?)
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: Rhen en 05 de Septiembre de 2011, 17:09
un video de un mado mechanic con los cambios hechos despues de este patch
volvi a ver el status freeze xD
9:02 LOL xDDD
Título: Re: 31/08/2011 - Mantenimiento
Publicado por: Darki en 06 de Septiembre de 2011, 09:55
¿Se sabe de qué se tratan esos cambios a los homúnculos? Porque si van a resetear las AIs será por que han tocado la programación, espero que no se hayan cargado nada...