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Discussing the VIP settings that are coming up.
Heimdallr.
Ahh this will make it easier to discuss the VIP stuff that is coming up.
Schedule is April 6 to implement, Brasilis will launch then as well.
Ymir will be a VIP server, which means it will require VIP to CREATE characters, but for all other things like access already made characters will be open without restriction.
Yggdrasil and Valkyrie will be OPEN servers, you can make 3 characters normally, and the other 6 with VIP.
All servers can get VIP to get bonuses on EXP/Drops/storage/ death penalty and access to special buff NPCs and maps.
All servers will use the same kafra shop items (whatever server had the cheapest will be the price for all)
All servers will use the current premium server upgrade system (Safe with normal -> unsafe with Enhanced E.Ore)
It is currently intended to have a restriction on multiclienting. Your computer can only open 1 non-VIP account at a time, but can additionally open unlimited VIP accounts. So 10 VIP accounts logged in + 1 non-VIP is possible, but not 3 VIP and 2 non-VIP. This will require testing internally to see if we can "crack it" if we can then it won't be implemented at all and multiclienting will be as it is now for everything.
Storage is intended to be 300 default and 600 with VIP, this is also under discussion and testing to see if it can be set differently.
This topic has been vigorously discussed on irowiki, the facebooks, the blog and my personal MSN. I greatly appreciate the feedback, as it has given us an idea of where the community has strong feelings about. I also appreciate those that could disagree strongly but still be civil, it made it much better for everyone to understand each other.
We are still in testing, there is a couple of "oopses" in the current setup that need ironed out, if things go as planned April 6 or 7 is a valid goal for this update, it is possible a delay may occur though if things take longer to fix than planned. We will also be posting any server differences (like items available) soon.
This is a great chance to come back to RO and pick up on your old characters, without any subscription requirement, that has been a goal we have had for over a year, in fact the merger last year was the first public step for this.
See the Blog post to see the full writeup
See the Yggdrasil -> Ymir Free transfer announcement, if you are a Ygg player and want to move to Ymir for free now.
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is a reply I made later.
Don't be concerned about the Storage on Ymir yet please. This one is in testing and if it goes appropriately this will be a non-issue.
Yggdrasil : Will be exactly like Valk will be IE Open server with 3 character creates by Default, and 300 storage by default. This shouldn't be an issue due to the youth of the server not packing up and filling storage quite yet.
Valkyrie: Item limits will be relaxed somewhat, like common stuff will drop from monsters like Blue gems, flywings etc. Card limitations are still in discussion.
Bot situation: We will have to keep expanding the bot kill squad to include Yggdrasil.
Multi-client : We understand why the Valkyrie population wants it to stay the same as now, with it unlimited. But with it unlimited there is 0 reason for you to not make 20 accounts with 1 character each instead of fewer accts with more characters per account. Multi-clienting increases the load on our DB, lowers actual partying and game interaction and really is more costly for the game to deal with. multi-clienting has never been a bot prevention, but when we check IP and see 20 accounts on one IP we have a pretty good indicator of what is going on. Many valkyrie players look like bots with their play behavior because of how many accounts they use "because they can for free". That was never an intention of the F2P server but it was abused to great extent by otherwise perfectly acceptable players.
As we have stated, we will try to crack it ourselves, for client swapping, exe modding, sandboxing and any other tricks we come up with. If we can crack it, then it is not useful to implement, because then it will be a point of contention between the fair / limited and the cheating / multi-cliented. Discussion on how many to allow, I would love if we could do multi-client for non-VIP to be 2. But everytime I bring it up to any programmer at HQ or here for ROSE I get a look of "Are you nuts" that makes things about 200 x more complicated and fail prone.. Someone brought up the idea of 3 years of development to make a feature that is cracked in a week or delays other projects.. I think that limiting to more than 1 but less than x non-VIP is one of those too much work to implement scenarios.